Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Made for This is getting a very significant nerf that will relegate it to being a niche aggressive teamwork perk, rather than a universally useful chase perk. Additionally along with the MFT nerf, the developers have also nerfed something else… 😂
Watch live: https://www.twitch.tv/Otzdarva
Join our community: http://discord.gg/Otzdarva
source
I think it’s cool that Made for This will reward an endurance hit with a minor speed boost. It seems more thematic in a way.
Genetic Limits also got gutted with its only purpose was to counter MFT to prevent an endurance hit
No more hello friends. You are one of the puppets from BHVR who caused this nerfs. Unsubscribed.
OTZ you as killer with >90% winrate asking for MFT nefr. Sorry I dont underestand it
As a Septic Touch main, I'm appalled.
this is what everybody who knows anything abt this game expected from the start. they released a broken perk, left it alone and ignored the problem for months, and then nerfed it into the ground. this is how bhvr works
Back to using lithe, love it after buying Gabriel 🙂
can you bring mft with ftp, or do you have to be injured to get the endurance after healing someone?
Will just stay in deep wound all game and not do gens 🤷♂️
You'll probably also see a good few MFT Buckle Up For The People duos bc it's funny
I JUST BOUGHT HIM TOO AAAAAAAAAAAA
I don’t think the perk was problematic I just think that the devs are always trying to do a meta shift so ppl use other perks rather than running into the same perks every game
RIP
DBD devs on a mission to make every survivor perk useless and not touch killer perks
I'm happy with the change. MFT was just a straight buff when injured. Lithe and SB are obvious to see when used and they have ways of working around them.
I'm curious what Otz's thoughts on Bloodlust are. Cause now I see survivors complaining about that again, but I think it's still needed, especially for the out-of-balance maps.
any speed boost in this game for both sides killer or survivor is crazy insane and the fact bhvr allowed 3% ms for survivors NOT HASTE but movement speed is just crazy it was extremely OP and people that thought it wasn't op are not good at this game clearly or don't understand actual balance. it should of never been 3%ms.
this PERK made for this is still strong and will be used alot, it wont be used much by the majoirty of players but its insane and once people realize its still insane, the fact you can use it while exhausted is insane cause now killers can't counter MFT perk with exhaust perks and affects that apply deep wound which killers and survivors had plenty of perks or addons. MFT was easily counter with a bunch of exhaust perks so idk how i feel about this since u can no longer counter MFT, it might actually be worst if a survivor has MFT you can't counter the speed boost anymore!.
I HONESTLY think this nerfed bad survivor players with mft while buffed up good survivor players and once they get MFT proc it will be even better for them cause they can loop u all day with it and not worry about exhaust affects.
they could've just put a timer/use limit on it
Nerf won’t change that most killers tunnel and camp themselves into high MMR and then whine that they have it too sweaty all the time. On to the next perk they whine is too OP and needs to be nerfed while never changing their tunneling ways.
Every fun perk gets ruined by whiners. I swear BHVR is like Ski Patrol, stopping any fun but rarely doing anything useful.
We could still run mft wit buckle up and ftp