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NEW GARDEN OF JOY MAP REWORK – Dead By Daylight (Walkthrough)
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The issue is, is the survivor can start chase at the god window, go through the doorway to the right of the god pallet, run past the breakable wall to hit the OTHER window in the kitchen, and then run back up to the dining room window, and when all else fails, drop the god pallet and run upstairs to the THIRD god window in the upstairs
I dont see a reason for the killer to ever want to break those wall.
But? Is BHVR actually fucking stupid? They didn't change anything, the windows are the same and the size of the map is the same. They added two breakable walls that could literally just be a nerf for killer since survivors could take longer loops to get to those two windows before the killer has to break the wall. The living room window needs to GO. I love this map as survivor bc it's busted but as killer, it's absolutely infuriating to play on it. They need to get rid of that window or add a breakable wall very close to it. And the map size should be slightly reduced.
Ummm, except for a breakable wall was there any change?
Its even stronger Now. Bh whyyy
Warning! Rant wall inbound! This is "rework" is garbage. The breakable wall downstairs only helps if you chase survivors in from the front door, your close enough to them, and the god pallet is broken. Other than that it doesn't do anything. Survivors will still vault and have the option of going right or retaking the window. At best they don't make the window if they go right but still get to upstairs. They also can take the back window out which they can potentially make it around the house to get to the window. At worst they make it back to the busted dining room window. From the left side of the house they simply take the window vault. At that point they can go anywhere. Stay at the house, make big distance across the map, or juice the loop in front of the vault in order to swing back into the house. From the right of the house they can run in through the left doorway or right. Left gives a chance to hit them but not much. They can easily make the window. Even if your closeish they can ,again, always go upstairs. If not close then they can chain vaults upstairs or downstairs all leading back to the dining room window. Right is basically the results in the beginning of this rant. Everything I've said has been based off the fact that the porch god pallet is broken. All this is barely covering the trash going on upstairs with those vaults. All this and there still a tile in front of the busted window. All this and the back of the map still has a line of pallets leading all the way to the parking lot.
title is misleading, thought it was a RE-work not a SMALL UPDATE
I feel like I saw even more windows…that god window leading to the junglegym window is cancer…kinda bad…doesn't even make sense as a house now…
all they had to do is remove the god windows but no, instead it's just breakable walls
yikes
Isn’t the point of a breakable wall to…you know…make a loop LESS powerful?
Now it seems it's more op
Tbf to BHVR it does look like theh removed some pallets and loops around the street area and shack, they might’ve thought that was enough, they still should fix main building but it does seem like it will be slightly better
Literally the same broken map, seriously BHVR? quit mocking us
They made it more surv sided lmao. Weirdest rework they’ve done
Anyone can tell me what has changed? I've noticed a breakable wall next to the god window in the house. What else?
NAH ain't no way that's ALL. The developers SURELY must've forgotten to continue the rework because this can't be. There's next to nothing changed with this rework.
Should have moved the dining room window to the hallway by the god pallet at least.
This is just another example of how much of a failed mechanic breakable walls are, nearly 4 years after their release behavior still has no idea what to do with them other than using them to bandaid fix strong loops. This variant is especially bad, literally just existing as a noob trap to trick inexperienced killers into creating absurdly strong loops for the rest of the match.
Why aren't the Devs removing The Forest maps and Garden of Joy till properly rework…
We already have The Lab back and I would rather get that then Garden of Joy any day no matter the situation
It’s more or less the same