New Ghostface Addons are Solid in Chase Play | Dead by Daylight Killer Builds



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Showcasing some of my favorite addons in the new ghostface update, that showcase how well you can play chases. We throw them in with a pretty standard strong build and see how well it goes.

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21 thoughts on “New Ghostface Addons are Solid in Chase Play | Dead by Daylight Killer Builds”

  1. Damnit I feel so bad for Tofu, nearly every match he puts up on YT survivors either d/c, die on hook on purpose or just screw around by continuously vaulting or something. Guy can't put out a full decent match because of that bullshit, it pisses me off because when he streams I'm at work so YT is the best chance I have of seeing his matches and it screws over any interesting builds he might have that I may want to use

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  2. hey hey tofu just to let ya know why the pallet thing happens (or why i think it happens with the really short swing at a pallet getting dropped) is because the arm hitbox moves forward and can clip with the swing hitbox for a second

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  3. You usually save marking survivors for when you're ready to commit to a quick chase and down them, so they never really have time to make a rushed action while marked. This is why Address Book isn't showing its value. On top of that, Knife Sheath is making the '99, mark, stab' strategy that much more lethal, so the two add-ons aren't synergizing at all.

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  4. The BP suggests there was a game 2 between the games presented here, and with a DC and a hook suicide making the cut, I kinda wanna see the bullshit that didn't.

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  5. I will say, I always greed pallets regardless. Yeah, I could just pre-throw every pallet on The Game and make it way easier to win, but that's boring as fuck man, for both me and the killer. Not saying that's what happened with these survivors this game, but that's how I approach looping pretty much all the time.

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