NEW KILLER "THE KNIGHT" MORI, ALL PERKS AND NEW MAP! Dead by Daylight PTB



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48 thoughts on “NEW KILLER "THE KNIGHT" MORI, ALL PERKS AND NEW MAP! Dead by Daylight PTB”

  1. So wait the killer has more Aura Perks and he has a gang or the knights watch to help him with chases and mori thanks DEVS more killer friendly gifts to sour survivors loops and escapes. You'll be nerfing soon.

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  2. He seems too similar to other killers. What makes blight, nurse and spirit (or used to for spirit ) is that they made you play differently, but also made the survivors play differently, too. It's just dredge mixed with nemesis zombies that actually function.

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  3. I feel like your not utilizing his power properly. You can use it to defend gens and make loops a lot harder for the survivor. There are also 3 different demons you can conjure which is displayed by the green symbol next to your hand.

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  4. In some light testing I've done this morning with the Knight, his power seems best used in 3 ways: 1) pinching off some loops, especially those that you can see over, 2) breaking a pallet while allowing you to close distance on small loops and 3) adding pressure to some hook or generators, allowing you to patrol elsewhere. I think we'll see a lot of creative uses of this power but it definitely seems like one that will require skill to apply effectively.

    The "Nowhere to Hide" perk though…that's a good perk and gonna see a lot of use.

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  5. If the Guards spot a Survivor, they enter the "Phase"Mode, where they cant attack for 3-4 Seconds. And one Condition of making the Guard dissapear is to unhook another Survivor. So Camping with this Power is not useful at all. Its a Waste of Time and Power

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  6. 2:04 That's why I don't like this killer the use of his power is much too slow and the worst thing is that the survivor sees or we use it basically when you think you're looping a loop this asshole survivor is already on a another so suddenly his power is useless and is useless except to embarrass the survivors in people and again that too we see him coming and we can prevent his power from hitting us in lockers so his power is zero, I expects a big buff on his power: increased radius up to 32 meters speed at 5M movement and increased hunting time. You can also select the soldier you want depending on the situation, as with the power of the clown

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  7. This killer is one of the safest killers they've ever really designed. If you hit a survivor that is being hunted by a guard then the guard goes away immediately instead of resuming patrol or continuing the chase. If the survivor who is being chased touches the banner, they get ENDURANCE, HASTE, and instantly kill the guard. It seems like if you use this killers power for anything outside of chase it barely does anything.

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  8. Is this what legion was supposed to be? Not sure really how I feel about this chapter.. it seems super messy. But to be fair.. it is the ptb so.. makes sense

    P.S. Can anyone else agree with me that this new survivor is kinda good lookin?

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  9. The killer seems fun and well inspired but I'm seeing a bit of Pinhead syndrome here, where the power is just really clunky and difficult to use and using it well just means you have a chance. At least with Nurse, you use a somewhat clunky, difficult to master power well… you just dominate.

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