NEW KILLER "THE RING" AND SURVIVOR PERKS AND ABILITIES! – Dead by Daylight!



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45 thoughts on “NEW KILLER "THE RING" AND SURVIVOR PERKS AND ABILITIES! – Dead by Daylight!”

  1. Overall what a bunch of stupid perks. Merciless Storm is useless. Get someone with a toolbox or multiple people and that final percentage will mean nothing. Floods of rage is really only good if you are going for an aura build. Call of Brine MIGHT be worth something but we will see

    The survivor perks. Haste Totem is dumb. Like survivors need any more speed. Empathic Connection is basically a reverse empathy. Boring. Parental guidance. I guess this is useful but you would have to duck and cover the moment the killer is stunned otherwise its a failure

    Overall not wasting my money on this jank content.

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  2. Just looking at the skill description…
    It looks just awful.

    You get everything that is wrong with killer design here.
    She basically has a gimped version of Wraith power, a projection that can be countered and is depending of props placement outside of your controls (like totems) and her reward for that skill is… the ability to morie survivors? So either it's easy to use and will be stupidly op until its quickly nerfed, or its just too slow and you'll never ever use it.

    It's just like the nemesis or pinhead, yet another killer that powers is in good part just passive stuff that just some hassle to deal with for the surivors than anything the killer has any control over.

    It's GOOD to give some side work to survivors, but on the other hand it's bad to design killers with reduced power just because they give that side work to survivors.

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  3. I love how whenever they add a awesome killer they somehow make survivors OP ruining the initial experience of playing a new killer.. I don't even know how to use her and I got 4 survivors running shadow heal and this haste boon … Unreal

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  4. It's sad because there constantly catering to survivors. Now they have a haste boon now? Why, just why. Killers already gotta jump threw hops now they have to do hurdles too.

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  5. Man, I'm so disappointed in the perks. Honestly one of my favorite parts when new killers come out. I just don't really see any of those being useful at all. Maybe the Brine one? If it's not on a 60 second cooldown than sure. But otherwise why would I ever want to run that.. The new Boon thing is gonna be insanely overpowered I can see it already. It's gonna save survivors that "just got there" to a pallet or window a lot. Hopefully I'm wrong but holy shit.

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  6. Horrible horrible update. Classic killer… but she's ass… new survivor adds new OP perks making the game EVEN MORE UNBALANCED! This games a joke it can stay uninstalled.

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  7. It just says som stun the killer by any means so parental guidance can be used with Ds to get away. It just helps DS a lot…. I’m assuming this is again for low level play. Because most people who use DS at high-level are gonna get to another pallet. They put this in the game for casual players I guarantee.

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  8. Dude; whoever writes the information about the perks and abilities… please just write it a little less technical… simplify it… the description is just way too wordy…

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  9. Give a passive speed lmao.. you are only 8% faster with slower killer now. What a joke. Sometimes you hit on a loop just on the tip with huntress. With this, that's gg. Make faster killers even more stronger. Sad.

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  10. In order to appreciate just how OP the new Boon totem is, think of how bad loops can be for Huntress (110% movespeed) when she does not have hatchets. With this new Boon totem, Huntress will get looped at an effective 108% movespeed. 115% movespeed Killers like Wraith and Ghostface will now get looped at an effective 113% movespeed, *which is very bad when you don't have a ranged attack*. This perk requires no skill and only serves to exacerbate already problematic variables of the game.
    These devs deserve to have high MMR Killers leaving the game.

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  11. I have a buff for her iri's

    What if she had one that buff her speed every time she flashes invisible until she reappears.

    Like she moves 115% if you see her, but then she moves like 230% every time she flicks invisible until she reappears… This would significantly help her and it would be cannon… cause she seems to teleport up to you like any ghost would

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