NEW MAP MAKES KILLERS RAGE QUIT! Dead by Daylight Forged in fog



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NEW MAP MAKES KILLERS RAGE QUIT! Dead by Daylight Forged in fog I’m live right now! get on over here …

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27 thoughts on “NEW MAP MAKES KILLERS RAGE QUIT! Dead by Daylight Forged in fog”

  1. It’s a new environment so it will take time to adapt to new tiles etc… I can understand his frustration but nothings impossible, he just needs getting use to it more that’s all. Ggs 🫶🏻

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  2. Killer is hard enough, but they need to create a map almost worst than the game with pallet everywhere, and a red ambience so its harder to see the red marks …

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  3. I mean, I can kinda understand some melee-focused Killers ragequitting, this map is freakin' pallet city, almost as much as Garden of Joy (map generation can be really insane on pallets). I think I once managed to link like 7 pallets together, until the Killer quit because the teammates managed two gens during that time.

    Nemesis kinda laugh at this map though since vaults and pallets are a suggestion more than an argument for him XD

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  4. The new map is terrible visually and gameplay wise way to many pallets and strong tiles these last couple of maps have just been awful and I don't think will be getting a good one anytime soon.

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  5. The pallets on this map are dense enough to RELIABLY hard counter spirit fury/enduring. If a killer doesn't have a really good anti-loop on this map they're basically screwed.

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  6. 1 killer oriented map is all I ask for.

    But no they keep adding maps that are unbearable to play on and despite many complaints from both sides they don’t listen to feedback.

    Im breaking the disc in half too many maps are unmanageable to play on and there’s nothing I can do about it except eat penalty’s and even that has a limit.

    My offerings to stay on preferable maps only work on specific killers and are in limited quantity and even then survivors offerings often take priority over mine.

    Survivors mains who shift w and pre throw will always take priority over killers and competent survivors that much is apparent

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  7. While I do think the new map is very Survivor-sided from a design standpoint, my problem with it is that I legitimately can't see anything because of the colors and contrasts and environmental patterns used. I've tried a few times thinking it was just me needing to "get used to it" but it is so bad that I sometimes get physically dizzy while my eyes try to scan the screen. As far as I know, I'm not colorblind nor do I have any other diagnosed visual impairments…but I physically can't play the map based on my experiences thus far. So, unfortunately, I'm forced to soft-boycott it whenever it comes up in rotation. I wonder if anyone else has had similar issues of disorientation and dizziness.

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