NEW SURVIVOR AND KILLER PERKS – Dead By Daylight (The Unknown & Sable Ward Perks)



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NEW SURVIVOR AND KILLER PERKS – Dead By Daylight (The Unknown & Sable Ward Perks)

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38 thoughts on “NEW SURVIVOR AND KILLER PERKS – Dead By Daylight (The Unknown & Sable Ward Perks)”

  1. I think this is the first time id honestly run the base kit of the killer and been really happy with survivor perks without going "oh not another one of x". Spider def is something I want to see more of with high risk (needs uptuned a bit tho) high reward

    Reply
  2. Well, we can all agree this chapter is even better than the best ones until now. Personally i love Darkness among us, Sadako rising, Roots of dread because they all gave amazing perks, amazing chase musics, amazing killers and nice survivors but this chapter is my new favorite one. And the new survivor is sooooo cute, i already simp for her

    Reply
  3. Weaving spiders needs a buff honestly cuz for 15% gen progress u will be injured and broken for the rest of the game? Kinda weak tbh they shouldn’t have made it so that u are injured for the rest of the game hope they changed it

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  4. For The killer perks ot seems that they mostly are situational or only good on specific killers or builds.
    the survivor ones are interesting because the basement is rarely used by the survivors but as an Huntress main im happy that Territorial Imperative now has a purpose so👍

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  5. Leaving your team in a 3v1, 2 minutes in the basement, permanently injured only to get 15% and kickable ? No, Weaving Spiders is a bit weak.
    it should be something like 90 seconds for a permanent 33% on the gen with the least progression, this gen couldn't be affected by Weaving Spiders anymore, making you broken until the exit gates are powered.

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  6. I really like these perks for survivor legit gives something new to the game and now the killer has to look at basement more also survivors , as theres barely any use except chests, or to hide

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