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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/tru3ta1ent
source
I think the main thing about nightfall is that it increases the speed of rocker movement and makes the sound unrecognizable.
The killer highlights need to be fixed
Oh boy yet another weak killer, and not even a cool license to save this one. So done with this game
On new map it s.ore op
Can you close lockers when playing against other killers?
Such an impatient baby
I expect they tested real darkness and I expect it was a mess. Survivors with no chance whatsoever, some deciding to just hide in corners of map until it's over, otherwise not very interactive. Is it a shame? Yeah, but I find it unlikely that with a description like it has, that darkness was tested and removed.
No one:
Absolutely no one:
The True: Ze Drege!
I was expecting you to be dissapointed the second I saw the nightfall, its just sad how they butchered it, it sounded good on paper and thats it
6:20
Behavior Interactive: What is this face True?!
You are supposed to be sacred by the nightfall!
Remove The white glow from killer during nightfall and make the darkness have blindess status effect for an set of range like 36 meters + overall darkness a bit thighter. This is such a good idea for a killer and its power wich is very scary but like everyone pointing out here, the glow makes him look like a marshmallow stick. Fix that and we're good
It also breaks pallets once like nemsis
Worst killer ever
Along with it needing to be much more harder to see I think nightfall should also apply a minor gen speed debuff to encourage people not to stay on gens so that it becomes more of this time period where everyone is just hiding hoping not to run into the killer, I think it could be scary as hell.
I think nightfall will be a map-dependent ability working much stronger on darker maps like crotus prenn asylum, springwood and the game to some extent. The devs will need to make the darkness considerably dark to match both the new map and coldwind farm since both are extremely bright maps outside. It would be interesting if the devs made survivors unable to escape through the exit gates for the duration of nightfall. Maybe add it to the add-on that triggers it at the start and end of the trial.
Nice, another useless killer!
Call me crazy but "nightfall" should be applied to the game at base. For base it would a nice atmosphere and for a power I agree it should be much closer
Would be cool if you would start considering putting two matches in a video. I don't think we are in 2005 anymore where the site of something longer than 9 minutes wouldn't get views. Especially since you post 30+ minute videos of Evild dead
I imagined the nightfall being like cave in pokemon game style, where you can't see two feet ahead of you, I knew that would be too good to be true, lol.
They keep releasing killers based around rank 20 gameplay while neglecting how easy they can be countered at high rank-mmr
dropping like every pallet in the game
The sound design really creeps me out during nightfall
Pre throwing every single pallet is a joke too
That first chase hurt me ): but anyway, nightfall seems like it’s supposed to help in chase by making it easier to track survivors? I mean the biggest thing is that it’s supposed to buff him. Though I agree, his white aura needs to go bye bye.
I was under the impression Nightfall would basically be like the Moon Bouquet offerings, but a bit more severe.
Visually, I would also opt for it to look more like the old Eagle Vision from the Assassin's Creed games (NOT Unity, Syndicate, Origins, Odyssey, or Valhalla)
If anything, I honestly feel like Nightfall is bugged. This cannot be how Nightfall SHOULD be. Unless it is.
Being an useless crap:
Nightfall 🤝 Main event
5 pallets wasted in 1 minute lol. Stick to being a killer haha
Another shit chapter lmao
Honestly why are people still playing this? There's only the design team working for their paycheck.
Nightfall makes the teleports faster while you're oblivious and can't see too well far away, well besides the killer's white aura, it has potential
The background screaming during nightfall should increase in volume as the darkness darkens to the point you can’t see anything but what’s immediately in front of you.
Wow great game 🙄
Absolutely agree
They did it this way so they wouldn't upset survivors. Could you imagine the outrage if it was actually really dark and the killer wasn't glowing?
So tired of BHVR making killers with useless powers. They always play killers so safe and make the power so easy to counter or it just has no effect at all. Look at the last killer Sadako's condemn mechanic. A survivior can go a whole match as normal and not even think about their condemn, and even if the sadako plays in a way to force the condemn you end up throwing the game just to maybe take out 1 person…
Now we have this nightfall. Sure you get buffs to the power while its active but we all know everyone was more excited for the actual darkness part of it. It could have made those moments more intense for killer and survivor and make it feel like an actual horror moment. I would rather they just didnt include these mechanics if they're just going to release it as some washed down, minor inconvenience becuase at this point thats all nightfall is. In fact for the dredge himself is more of a hinderance becuase now everyone can see from miles away becuase you glow like a fucking lightbulb. Isn't the killers power supposed to only benefit them while hindering survivors?
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Good job Devs u made more trash 🤣👏🏻👏🏻
What's the actual point of nightfall and the killer being undetectable when he glows like a lightbulb?!?!?
The killer and their powers: veeery mediocre and underwhelming. I just hope the devs will buff him.
q.q I think Sadako deserves priority over this. This killer is literally just better Sadako