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Hey everyone, today I’m going to say one change I would make to every killer. I want to focus mainly on killer powers for this, and not so much teachables or add-ons. Let’s get into it.
Chapter 23 has been released! It’s Sadako Rising, a licensed chapter. The new killer is named The Onryō, and the new survivor, Yoichi Asakawa! Sadako’s gameplay is really fun, and Yoichi’s perks are pretty interesting.
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Music used from YouTube Audio Library:
Clean and Dance – An Jone
Vital Whales – Unicorn Heads
Hope you enjoy!
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Timestamps:
Intro: 0:00
The Trapper 0:11
The Wraith 0:43
The Hillbilly 1:06
The Nurse 1:20
The Shape 1:51
The Hag 2:14
The Doctor 2:38
The Huntress 3:01
The Cannibal 3:27
The Nightmare 3:48
The Pig 4:16
The Clown 4:33
The Spirit 4:53
The Legion 5:18
The Plague 5:41
The Ghost Face 6:11
The Demogorgon 6:39
The Oni 6:57
The Deathslinger 7:21
The Executioner 7:37
The Blight 7:54
The Twins 8:05
The Trickster 8:18
The Nemesis 8:27
The Cenobite 8:47
The Artist 9:03
The Onryō 9:21
Outro 9:48
source
Demogorgon: you can replace the location of the last portal you placed
Myers: When you activate 5 times evil within you can kill a survivor or the obsession when they repair all the gens
Traper addon: 10% slow in repair, clean and blessing totems and heal when you fall into a trap, this afect longer until you disarm a trap
Legion: If you hit 3 survivor with feral frenzy the next attack instadown a survivor
Nemesis:zombies instantly respawn
Wraith: Base-kit whisters when he is cloaked
Oni:when the oni is stunned it fills its power by 50%
Huntress addon: When all gens are repaired receive insta-down hatchets
Sorry my bad english
The only ones I disagree with is Bubba and Ghost. Bubba is already an easy character to play, with good perks and should stay the way he is. Ghost, you can never tell when you are getting stalked unless you have spine chill or happen to see him sneaking up on you. But upon the 3rd stalk, you can mori them but if you don’t then it resets.
I disagree with pig's ambush being insta down because it's not super hard to hit ambush attacks, unless they change some add-ons, same with the Huntress and Blight change. However I 100% agree with doctor, plague and nemesis
I have a great one, give a limit to the Boom Totem, like, only 2 per game and you can only use It 2 times, because as a killer If you take out the totem the survivors can get It back everytime, infinite times, thats Very unfair, principaly If they are on a call together
Do you have a real gameplay channel I can watch
Some year ago i started thinking about fake pallets from doctor, and honestly, i think it would be insanely cool if the survivors could drop down the pallet and then get shocked (increasing the madness lvl). Of course the pallet would break immediately like with Freddy fake pallets. It's just an idea, but maybe it would be too strong?
For pig I think she should be able to restock on traps atleast once
I honestly want for trapper the iredesent stone for him.
Unlike hag he can't teleport to defend his set up. So i think survivors shouldn't destroy all the trapper's work but delay it a bit.
Trapper: Buff
Wraith: Buff
Hillbilly: (slight) Buff
Nurse: Nerf
Shape: Buff
Hag: Nerf
Doctor: Buff
Huntress: Buff
Cannibal: Buff
Nightmare: Buff
Pig: (Pretty dang significant) Buff
Clown: Buff
Spirit: Nerf
Legion: Buff
Plague: Buff
GhostFace: Buff
Demoggorgon: Buff
Oni(-chan): Buff
Deathslinger: Buff
Executionner: Buff
Blight: (significant) Nerf
Twins: (significant) Buff
Trickster: Buff
Nemesis: Buff
Cenobite: Buff
Artist: (slight? maybe? idk, i don't play artist) Buff
Onryo: Buff
4/27 of those suggestions are nerfs. the other 23 are Buffs, one of them being a base kit insta-down on what is supposed to be a surprise attack (although we all do agree that there isn't much surprise in the surprise attack when they're a goddamn lion roar right before the attack happens).
You think bloody fingernails? I was thinking mother's comb to be base kit, so you have an easier early-game with sadako by knowing where your tvs spawned
I think another good change for the Cenobite would be to adjust the box’s timer based on how many survivors are currently alive. For example, when four survivors are currently alive, the chain hunt timer can fill up in like 60 seconds or so, but if only two survivors are alive, it takes 120 seconds for it to fill up. I think the only annoying thing when facing him is just how unfair the box feels once someone dies.
I didn’t even know nurse could get light burned before this video.
Sorry but main event has to be on a time limit, otherwise trickster would only ever use it to camp
Having it on a time limit forces you to find a good way to make use of it, while if you had it forever you would always wait until the best time to use it, which is when your camping.
the hag change idea is horrible
Myers, Blight, Plague, Dcotor, and Legion are good changes. The rest are a hard NO sorry.
I think I instead of a reload for the huntress you should be able to pick up any hatchets previously thrown when all gens are popped
Imagine hillbilly without collision 😯
For twins I would love to see victor be invincible on successful pounces. With the amount he gets kicked, I dont see why he also gets punished for doing well 🙁
I think the pig insta down would be a bit too much. MAYBE if you want to charge it for even longer, you can insta down. Because then she has access to an insta down all the time that is probably harder to avoid then a bubba or billy chainsaw.
Adding on to the Myers change, what if the person who was stalked most also becomes the obsession once tier 3 is activated. It's still lore friendly and it opens up the possibility for some obsession related builds.
Wraith already has an add on that highlights blood while cloaked
Now you can make one for survivors
As a Blight main, I kind of agree with your idea of a change to him.
Why would u want to nerf spirit again? Her phase is so much harder to use because of the directional sound, idk about that not chief
Is it just me or do you always sound congested? Lol
Video suggestion: If all survivors had different unique abilities, what would they be?
I have a question when you were talking about the change for ghostface on the screen for the gameplay did you give that survivor the hatch
A lot of these are really fair and interesting.
I think that they should make it to where when you reach max mutation on Nemesis, you insta down survivors. Maybe they could increase the hits it takes to reach it to balance it
The i think the pallets and snare work at same time would be cool but i think for Freddy 'the penalty for using snare should be lower then that since survivors are immune to sleep for 90s .make it like 110% movement penalty instead of 4.0m/s ' there is no point to use your snare nowadays becuz the Penalty is massive and it makes no sense why a killer should get punish for using his power specially when they aren't sleep for like 90s . I don't he would be op even if they remove the penalty .
For nemesis the add-on called Licker tongue should spawn in a licker for the cost of both your zombies.
Long time wraith main here, what he needs it for light burn to be removed. If they got rid of toolboxes breaking trapper’s traps then get rid of lightburn
If you want to nerve hag this much, at least increase the time to burn her traps. She already struggles with full teams.
All Freddy add-ons needs rework. I don't know why we have add on for grant of pain when survivors have iron will (it's completely joke add on ) .