One Last Ride With Old Fire Up – Dead By Daylight



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15 thoughts on “One Last Ride With Old Fire Up – Dead By Daylight”

  1. The numbers went up from 4% a stack to 6% a stack. 20% to 30%. One less stack is needed to guarantee always interrupting a Survivor's action when grabbing.

    At 4% a stack, you need 12% increased speed to prevent Survivors from canceling your grab by stopping the action.
    At 6% a stack, you need the same percent, but one less stack.

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  2. The nice thing about Fire Up is it helps Myers in chases (one of his weaknesses as an M1 killer), whether it's pallet break speed or vaulting. And of course it's nice to dodge the occasional flashlight save with his speedy pickup.

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