PTB FIRST IMPRESSIONS, THE SKULL MERCHANT | Dead by Daylight



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Having taken a look at the killer, we can pretty much see how she is going to be played, it’s going to be a long road in every single game. There are only a few things to remember, the skill checks have set patterns, these will be learnt, the drones will become easier to deal with. AT the level when everyone knows what to do, she will be extremely difficult to keep up with the survivors, but fun none the less.

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A group of up to four survivors must elude one killer. The survivors’ perspectives are third-person, while the killer’s perspective is first-person. The survivors cannot fight against the killer and can only survive by running away and evading them. They must use obstacles in the form of wooden pallets, windows, and items that they either find inside chests or bring before the match starts to run from the killer for as long as they can. In order to escape, survivors must repair 5 generators scattered across the entire map to power the exit gates, then they must open the exit gates and leave the area themselves or find a hatch to jump into.

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8 thoughts on “PTB FIRST IMPRESSIONS, THE SKULL MERCHANT | Dead by Daylight”

  1. The killer is so boring and lazy. Bhvr literally put a budget Legion skin on Nea. Such a lazy design. Plus her lore sucks. Not sure on her power yet if I'm honest. Playing against her on the PTB seems super easy. C/D Tier for me so far

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