Reddit Makes Iridescent Addons – Dead by Daylight



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Thread: https://www.reddit.com/r/deadbydaylight/comments/15tf7ys/create_a_new_iridescent_addon_for_your_killer_main/
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50 thoughts on “Reddit Makes Iridescent Addons – Dead by Daylight”

  1. I think Artist could use more fun add-ons. Most of her add-ons are fairly boring, mostly power speed tweaks or status afflictions, and her Iridescents are situational at best. For an Iridescent or maybe a purple add-on, I think maybe something like:

    Leap of Faith
    An ink painting Carmina made shortly after returning from the Death Leap.
    Survivors that contact an idle Dire Crow are swarmed, and the Dire Crow takes flight in cardinal directions of the Dire Crow's original orientation.

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  2. Samurai Edge Pistol would make for some fantastic "Just Leave" moments. Teabagging inside an open gate and when suddenly the Wesker gets just that perfect angle to pick you up and take you literally as far away and into the map as possible.

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  3. Think it would be really really rad if there were more addons like blight serum, not for other killer powers, but "generic" addons that all killers can use that have minor effects of some kind. Think like,

    "After a hook your kicking speed is increased by "x" percent for "y" seconds".

    Not a perfect example but still

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  4. An iridescent addon for Singularity based on what I thought his power would be, as a kinda Blight-Huntress hybrid:

    HUX-A7-20 Head:

    While controlling a biopod, you can now manually shoot another pod with M1:

    If the pod hits a survivor, it will count as a normal Slipstream, teleporting you to them if infected.

    If the pod hits a valid surface, it will create another biopod there and immediately swap your control to it.

    You can no longer directly teleport to survivors with your gun.

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  5. Serial Killer Caricatures

    Ridiculous comical caricatures of fellow legendary serial killers. Seeing these drawings makes your head light and fills you with an inexplicable rage.

    The Ghost Face can no longer mark Survivors when they are fully stalked.

    Stalk progress is now visible to all Survivors.

    Upon being fully stalked, that Survivor's aura will be visible to The Ghost Face while he is in Night Shroud.

    After being hit, a Survivor will lose 50% of their stalk progress.

    If all four Survivors reach 100% stalk progress, they all become exposed and have their auras permanently revealed to The Ghost Face until they are hit.

    "Fuck the design!" – The Ghost Face

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  6. I had an idea for billy not sure what to name it, but basically you can press space mid-saw and get the start of saw turn rate a second time. This might be too strong with engravings so you could maybe reduce the speed gained from them when using this addon (a similar mechanic is already present in turn rate with double engravings).

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  7. Pyramid head iri add on mutated worm flesh. His trenches can no longer be crouched thru and makes the trenches last twice as long while giving him the ability to teleport to different trenches

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  8. 3:00 if you dont mind me asking scott, what is it that would make this stealth dredge scary/fun when you think scratched mirror Myers isnt. Both would rely on popping up right infront of you to get free hits, I guess big diffrence is that dredge wouldnt need to pop out behind corners and that dredge can also chase normally?

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  9. Honestly I'd like to see more 'trade-off' meme add-ons, in a similar vein to Plague's brown prayer tablet or Legion's Never Sleep Pills. It removes a core aspect of the power but compensates with a huge utility buff elsewhere. It would also be nice if all the old meme add-ons that are straight nerfs got reworked with this idea in mind.
    Like my idea for the Speed Limiters would be in exchange for no instadowns you get like 30% faster revving and reduced overheat/tantrum buildup.

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  10. That one doctor addon would be insane because people wouldn't know that you didn't have that addon until you static blast. Doctor illusions would be far more intimidating because of the add-ons existence

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  11. With the Iridescence VCR for Sadako. I feel like you should be able to walk through breakable walls. . . TBH I want that base kit with her. Seems like a pretty cool idea. Mabye make her a bit slower while waking through one

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  12. I'd love for Pinky Finger to be replaced with something like Glass Shards – a direct hit causes a survivor to lose a health state – if they're already injured, they go into deep wound so it wouldn't be too over powered but still effective.

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  13. I'm personally not a fan of all the stealth stuff for killers. I'm not someone who sweats my balls off listening to footsteps, lmao. My headphones aren't even that good, and I'm being severely punished by all the oblivious and blindness debuffs. I can deal with them now, but I'd prefer not to have more

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  14. for a long time ive had the completely useless idea of huntress iri addon that would reduce the drop rate of thrown hatches, while making them pass through survivors and instantly down anyone hit after the first. it would be completely useless but give a fun clip for the once in a 1000 matches where it actually does something.
    it would ofc completely replace the current iri hatchets.

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  15. I love the trickster add on- just make it so that when using main event within a certain range around the hook it drains much faster, like to the point where it's only like a couple seconds.

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  16. I would have to disconnect every time I ran into that PH addon. I have a crippling phobia of veins and razor and just straight up can't handle it. I'll deadass stand still and stare at a PH before I get tormented.

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  17. Bull fucking shit dredge nightfall isn’t scary for an experienced player, that shit is not fun. also the void/event sounds make him even harder to tell where he is coming from.

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  18. I had an idea for an Iri Head replacement for huntress.

    Hatchets that hit survivors are now persistent and remain imbedded in that survivor.
    Whenever you pick up a survivor you automatically retrieve any hatchets stuck in that survivor.
    Persistent hatchet auras are visible when needing to reload.
    Hatchets are capped at 5 at the begging of the trial.

    I just like the idea of an ad on thst stoos the gatchets disappearing the srcond they hit something. Iri head sucks currently in the hands of a good huntress it feels unfair and in the hands of a bad one it makes them yoo scared to throw hatchets. It just doesnt reward her gameplay loop at all. Why would i want an add on for a power that makes me use the power less? Also survivors gaving immediate visual feedback on ots existence without needing to sacrifice a hook state seems healthier.

    My partner also had a similar idea when we were tskiing about it which I liked probably more than my own:
    When a survivor is hit with a hatchet it persists in them and they become broken until it is removed.
    The remove action must be performed by another survivor.

    This would just leave you broken until you find someone to pull yhe hatchet out of you kind of like a snap out of it type thing with doctor.

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  19. Honestly I would love a Ghostface add-on that gives him permanent night shroud and remove the noise that his straps make but he can't build up stock. I would love it if it was a purple but Lord knows they would make it an iridescent

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  20. as a new dredge player. all he has is nightfall. if ppl can brighten their screens and hear him coming. he has nothing and it's very noticeable and a pain to play him.

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  21. Here's an add-on I'd do for larry:

    -Can no longer place biopods. Direct shots now inflict slipstream onto survivors. Slipstream is removed once the Singularity teleports to the afflicted survivor.

    Probably would have an immunity window of like half a second so you can't just double click a survivor and tp to them. If it winds up being OP, could do something like reduced overclock time to make up for it.

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  22. I would make an iri add on that completely changes Xeno’s power. Think of this as Alien Isolation’s Xenomorph.

    Sevastopol’s Airlock: Tunnels can now spawn on ceilings. Crawler Mode will be disabled, and replaced with Deathly Rush. The Xenomorph will be standing upright.

    * The Xenomorph has to have direct line of sight on a survivor for 5 seconds, in order to activate Deathly Rush. If successful, the survivor’s location will be revealed for 60 seconds via killers instinct.

    * When the Xenomorph enters Deathly Rush, press and hold the power button to become incredibly fast but have a slight restriction to camera turns.

    * If the Xenomorph manages to land a hit on a survivor who has killer’s instinct on them, that survivor will be instantly killed even without being hooked.

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  23. Lol terrible iridescent add ons that have potential to be good but kept in line by a bunch of cry babies how about a iridescent add on that remove all pallets out the map or make it so survivors are down by 1 person meaning only 3 can join the match. Yea I know crazy to think about a side having something good other than the cry babies side

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  24. Iridescent Shattered Katana
    – The Spirit Is Now Silent While Phasing
    – The Spirit Gains a 300% Speed Bonus
    – All Survivors Within A 100m Range Of The Spirit Will Become Expised

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  25. In addition to the first Add-on for PyHead: When a Tormented Surv saves someone from a Cage, they Lose torment. Meaning, when the person gets freed, you could see who did it.

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  26. Iri Add on for nemesis

    All survivors start the trial infected
    Which has the negative effect that its harder to reach tier 2

    Or speed boost after infection is removed add on

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  27. An add on for sadako where when she would go invisible she teleports a short in the direction she is moving. This would be instead of the invisibility but would only work whilst demanifested

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