Map Offerings Are Becoming Rampant In Dead By Daylight



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0:00 Match 1 (Hag Gameplay)
7:28 Match 2 (Chucky Gameplay)

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38 thoughts on “Map Offerings Are Becoming Rampant In Dead By Daylight”

  1. In my opinion, offerings should be removed. Technically, the entity should decide, hence the rnj aspect of the game. It doesn't make sense that survivors get to choose their playground; they are being snatched by the entity to survive, not to pass a happy time in a place of their choosing

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  2. I actually don't have much of a gameplay preference when it comes to maps, but I do like variety as much as the next person, so I bring sac wards if for no other reason than to get maps other than the 3 that people always bring offerings for

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  3. I just don't understand that mindset… how is playing on the same 3 maps over and over and over again fun? Aren't survivors tired to play on those maps? It's always the same 3 all the time…

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  4. I think half the issue is the "rotation" doesn't really seem to exist, when map offerings aren't burned. I will get Badham, or Macmillan maps constantly. Maybe a few Yamaoka or Swamps to "spice it up" but jfc that's ridiculous. I don't play map offerings myself, & often play Wards to prevent them, but I can understand if someone has gotten the same map six times in a row & wants something new bc rng doesn't seem to exist. I just wish it wasn't primarily done to push the game into either side's favor :/

    Hopefully, one day, rng is improved & map offerings become obsolete.

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  5. TBH: when im playing, the game always choose from 5 specific maps (Lampkin Lane, Corn map, Ormond, Yakoama Estate and The Pale Rose. Everytime no one brings map offerings it always chooses from 5 maps when there’s over 20 maps in the game…but i do understand that bully squads always use map offerings for malicious reasoning

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