SPIRIT NERFED! TRAPPER BUFFED! – Dead by Daylight



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Dead by Daylight announced Spirit Nerfs, Trapper Buffs and more in the September Dev Update: https://forum.deadbydaylight.com/en/discussion/281832

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35 thoughts on “SPIRIT NERFED! TRAPPER BUFFED! – Dead by Daylight”

  1. Can we please have some buffs for head-on specifically for Jane Romero. I feel like the perk should increase to a 10 second stun, and her animation should be unique – she should come out of the locker backwards, allowing for enormous ass to stun you for a longer duration, as this would stay true to her specific character model. Lore wise, it also makes sense, as she when she landed in the entity's realm, blight went from being simple a meth addict to a killer on crack, a being who craves revenge for his shattered jaw, clueless to the true identity of who was responsible as he was knocked unconcious in the process.

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  2. if survivor knows where I am when I'm playing spirit with both visual and audio notifications, but i have little idea (especially after the iron will change), why would i want to play spirit? It is necessary to change spirit but I don't think this is the way to change her.

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  3. This is my god build i hope you would give it even a try. Starstruck, Agitation they match very well. Next Iron grasp and lastly barbecue and chili. Try this with a killer that has high terror radious, so you will get even more value out of it.

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  4. Spirit nerfs too drastic. Keep in mind that when you could hear her directionly with a glitch she was the worst killer in the entire game. She's a worse killer now than when that was in the game. Shes going straight to F tier. Rest of the changes ok but they should be doing huge nerfs like this 1 at a time. Not doubling up 2 nerfs where just 1 of them would be too much.

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