STATUS STACKER WESKER IS BRUTAL! Dead by Daylight | 30 Days of Wesker Days 13-14



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How many Status Effects can Wesker apply to a survivor?

I hope you all are ready! Sit back and enjoy some Survivor massacre! Hope the dbd, dbd mobile Dead by daylight mobile, and dead by daylight crossplay communities all love the Rank 1 Killer Gameplay!

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25 thoughts on “STATUS STACKER WESKER IS BRUTAL! Dead by Daylight | 30 Days of Wesker Days 13-14”

  1. Wesker has a green addon that inflicts hemorage when damaging a survivor with virulent bound too. Could possibly be used to replace sloppy with a different status perk like play thing. Just an idea, keep up the great content!

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  2. Hey Red, if you get a chance to try this out I've been having a lot of fun on a bunch of killers with a loadout that specifically counters the most popular survivor perks at the moment:

    – Discordance (counters Prove Thyself)
    – Fearmonger (counters various Exhaustion perks)
    – Hex: Third Seal (counters Windows of Opporunity, the most popular survivor perk right now, plus any other aura perk)
    – Hex: Undying (protects Third Seal, also gives tracking info)

    The first three perks are the main ones, they counter the six or seven most popular survivor perks right now. Undying is optional but I find I get extra value out of Third Seal with Undying also in play and the Blindness is very good in the current meta with so many survivors running Windows and other aura perks. Alternatively, you could replace Undying with another perk to counter the next most popular survivor perks:

    – Terminus (counters Adrenaline)
    – Shattered Hope (counters Circle of Healing)

    Of course there's no slowdown, so you have to keep an eye on the overall game state, but assuming you juggle people well it's fine. 🙂

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  3. Don’t all the status effect on your screen make your game laggy and crashes your game or was that fixed I remember I went against an all status effect huntress a while back my entire game froze and was laggy like crazy

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  4. This build gave me an idea for another build, maybe a 'sidequest' wesker build? Could be ruin, undying, plaything, pentimento with iridescent vial and maybe portable safe? Anyways keep up the great content red, been busy to catch your streams so I've been loving these videos!

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  5. seems like Wesker is designed to be S tier killer that reigns over all the killers. not unbeatable but so versatile, fast, and formidable that all other killers can't compete with his average win rate

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  6. Sooo this build gave me an idea for a rework for trickster. I would also like feedback how yall would feel about it and improvements or your own idea. Basically the rework would add a random status effect when injuring a survivor with your power… this would only last 60 seconds after becoming injured if its oblivious, hindrance, blindness, or broken….if its mangled that would last until you heal.(free sloppy). Also adding to base kit: when hitting a survivor with the first 2 knives the survivor becomes oblivious for 10 seconds, the trickster loses his red stain for 4 seconds and can see the aura of the survivor for 4 second(this would dissappear when the survivor is injured in anyway or when the 4 seconds is up)(m1 injure: oblivious removed and rain stain regained) (injured with power: then it adds random status effect like I said above, he regains his red stain and no longer can see the arua)

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