SURVIVORS CRY THAT I TUNNELED! – Dead by Daylight!



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29 thoughts on “SURVIVORS CRY THAT I TUNNELED! – Dead by Daylight!”

  1. This community is dogshit, they can clicky clicky flashlight, tbag and so on. When you do something actually effective to win… REEEEEEE you can't tunnel meeeee not fairrrr REEEEEE

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  2. Ok, so…. I think we all agree with the fact that tunnel is not fun, not only for survivor who cant "play" because he have to run for his life until the end (or until the killer is bored and find another prey), but also for the killer who can't do anything else than this to have a decent game at high MMR… because higher MMR for killers means "4 swf with meta builds and probably some syringe/brand new part". When you play killer, you have to get at least one kill when there's two gens remaining, otherwise it's almost a lost game for you. So when you come at this point, you have no choice but tunnel. It's no use to cry in post game chat after this. Tunnel sucks, but this game sucks too since it's unbalanced.

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  3. So if they did 80% of their objective (4/5 gens) and you did 25% (kill 1 surv), you want them to be slower in their progression than your regression? lol
    I agree that survivor progression is insane to killer regression but that argument at the end is so bullshit lmao. The game needs to be balanced so if you played better you dont get into a scenario with 3 alive and 1 gen left.

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  4. Funny how things go. Tru3 gets annoyed cuz he slides on things. Me, as a Blight main, i get infuriated cuz they changed Blights collision with the pinhead release and now he gets stuck on things he was supposed to slide on xD

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  5. You did tunnel a tad there True. That one guy got off hook and you downed him, he DS'ed you and instead of leaving him alone after the DS you chased him down again, put him on his final hook, and then camped fairly close to the hook because you realized you needed to remove one of the 4 from the game to have a chance of winning. Technically, that was both a tunnel and a camp, but I also understand why you did it, this game is balanced in such a way that the only way a killer stands a chance of getting all 4 hooked at high MMR is if the survivors make multiple bad mistakes (luck), or if you rely on somewhat cheap killer tactics. I really wish the devs balanced the game a bit better.

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  6. I feel like dying light could be a decent replacement for pop with the same build, due to it slowing gen progression overall which I think might be better than the gen regression pop enables.

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  7. The reason the Tinkerer went off again almost immediately after that Pop was because the gen was around 90% done when he Popped it, so he set it back to just under 70%. It still added the same amount of time as usual to what was needed to finish the gen. Without that Pop the gen would have been done in literally seconds, versus with the Pop it took a lot longer.

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  8. Survivors just want to put all the blame on the Killer and never acknowledge when their team does something that gets them tunneled. They want to get unhooked right in your face without BT or DS and cry that you killed them to punish a horrible play.

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