THE CHATTERER VS VERY VERY QUICK GENS! – Dead by Daylight!



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28 thoughts on “THE CHATTERER VS VERY VERY QUICK GENS! – Dead by Daylight!”

  1. Sometimes it's just painful to watch. One, just one(!) broken loop and you may lose the game, right at the start. You can't experiment around it, you can't do anything fancy. Any mistake resets the loop. Yet people complaining about killers being "OP" – still exist.

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  2. I hope the Tru3 is paying attention to Hellbent Games and VHS. So far, it seems like the perfect opportunity to just drop DBD in general, and that way he doesn't have to worry about any major loss in viewers and can actively push BHVR to get better or go broke.

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  3. You don't even need ruin or undying. I run pinhead with no gen slowdown and it's always brutal. Only thing you need is hex plaything which I'm sure they're going to nerf because it's very strong. Run the add-ons that extend your casting and make it take longer to solve the box. It's always a slaughter on any map in my experience so far.

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  4. Dowsey explained how it may be better to only run hoarders, and use Franklins slot for something else. With hoarders, its a notification for when they pick it up, and you get the box if you down them, starting the chain hunt instead of having to go back for the box

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  5. I just realised that when David had put down his item before getting smacked – was not for being cute. If you put it down before getting smacked with franklins – charges on item won't go away

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