The New BLOOD RUSH Meta Is Here In Dead by Daylight



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The New BLOOD RUSH Meta Is Here In Dead by Daylight

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Dead by Daylight is an asymmetrical horror game featuring 4 survivors and 1 killer. Some of the best perks in the game include sprint burst, dead hard, balanced landing, exhaustion perks, decisive strike, unbreakable, object of obsession, adrenaline, iron will, pop goes the weasel, Hex:ruin, corrupt intervention. Some of the best builds in the game include the no mither build, the tryhard survivor build, the meta survivor build, the invincible survivor build, the vault speed build, the most toxic survivor build, the legacy survivor build, the object of obsession build, the aura build, the most efficient survivor build, the best survivor build, the best killer build, the genrushing build

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25 thoughts on “The New BLOOD RUSH Meta Is Here In Dead by Daylight”

  1. To be completely honest I was really excited to see this perk on the roadmap because I felt it had some great potential and fun usage, but seeing that this is the change is a little disappointing. It doesn't seem anywhere near as strong as perks with the same restrictions like DS and OTR so I don't really understand why they restricted it as such. At least before you could use it whenever you wanted at anytime once you met the requirements (as strict as they were), but now you have a minute after being unhooked to use it and it gets deactivated whenever you do a conspicuous action or when the gates are powered (WHY?!). Just kind of a shame that it got restricted into being an anti-tunnel perk despite it having potential to be so much more. Maybe my opinion will change after using it, but first impressions are kinda meh. All that to say, I feel like it could still be fun, but the value might be a little forced like in the Artist game where he just waited for the artist to chase him so he could use it rather than doing anything else. It might be good combined with 2 exhaustion perks like Dead Hard and Balanced Landing so that you can use both without the killer expecting it.

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  2. tired of perks deactivating with conspicuous actions. i mean can we please skillfully time our perks when we need them and not be confined to using these perks ONLY when getting tunneled or trying to be killer bait. seriously… cant heal, cant gen, cant do anything. really need to change these perks deactivating. also, you lose a crap ton of perks in the end game…. seriously what is this sht?… meanwhile… killers keep power creeping the last and every killer comes with anti-loop, projectiles, and massive gap closing..

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