The Scariest Map For Survivors In Dead By Daylight



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Lampkin Lane is now officially the worst and most dangerous map for survivors to play on in Dead By Daylight. According to Nightlight, it has the highest kill rate in the game and one of the highest 4k percentages. It’s probably because the map was recently downsized and doesn’t spawn with a killer shack

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23 thoughts on “The Scariest Map For Survivors In Dead By Daylight”

  1. I still hate playing haddonfield as killer i dont like it as killer nor survivour just because checking/getting yo hens is so unbelievably frustrating for both sides gotta be my least favourite map in the game behind the stranger things one

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  2. as someone who plays both killer and survivor I kind of want bigger maps. it's no fun chasing someone around the same loop for the 50th time. And some spawns as survivor make me feel like I have to run a marathon just to get to the next loop. But that's why I'm in vesting in windows+lithe.

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  3. I dont get why they had to do the rework. Sure the loops were strong but it was one of the best 3gen maps, since there were Always two gens in Main and in Front of Main.

    You could get insane bamboozle Value cutting chases in more than half with it and Killers Like Huntress, singularity or Unknown had a blast on the open street in the middle.

    As a Pig Main I also enjoyed that you could keep track of which traps the survivor did, when you keep an eye Out for them in the street. And from where they came.

    It was a map where you could get value Out of Chase builds. Cuz the Open map gave you Lots of information.

    It was not nearly as survivor-sided as some people make It to be.

    I do agree that some car loops were a bit unfair, since a normal M1 Killer Had No choice but to run 4x around it, Break it and let the survivor get to either a building or a new pallet. But making them a bit unsafer would have been fine.

    But for Killers Like Blight and Billy those pallets we're No Problem either.

    Now with so many Windows removed it creates Situations, where, when the survivor was hooked away from the buildings, there is no way to make It in the BT Timer to the next Window therefore making tunneling way more easier.

    Sorry for my book here lol. I had lately a Match there where I got tunneled Out on 5 Gens and the Blight got me 10 Seconds after every Hook. Since I dropped the one "Safe" pallet nearby in my first chase, there was nowhere to go besides the cool Bush pallet at the end of street. Even though on my second Hook 2 mates tried to take a hit. And I had ds. There was No Chance. And this Layout nearly spawns everytime. It wasn't Just Bad rng.

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