The Singularity Is ABSOLUTELY FANTASTIC | Dead by Daylight



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This chapter is surprisingly fun! NO THREE GENNING ANYMORE FINALLY IM FREE WOOOO – thanks for watching 🙂

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47 thoughts on “The Singularity Is ABSOLUTELY FANTASTIC | Dead by Daylight”

  1. 2 Tips for this killer

    1. Shooting at a survivor when they have a slipstream attached to them already will teleport you without needing the camera

    2. When that green effect around your screen is active, you have faster vault and break speeds. You also instantly break any pallet that would stun you but it will take you out of the overclock.

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  2. so apparently if you get hit with a pallet too after teleporting, it seemed like a base-kit spirit fury occurred. Something like that happened in the Otz vid when he was killing so maybe there is base kit spirit fury after teleporting?

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  3. i'm very confused about him not being a 3 gen camper. he sets up surveillance and teles to who he sees, i can see very easy gameplay of just non stop forcing survivors off gens. great killer design just a bit confused about that statement because personally I can't help but think he's another amazing killer to 3 gen just not braindead but that doesn't mean his kit isn't set up to do it. discussion anyone?

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  4. you missed a few things he can do. instead of going through a camera to teleport, you can shoot them directly and it'll still teleport if they are infected. and in his overdrive, you didnt see that you can break pallets easily, or vault windows faster, or see that you have built in spirit fury during overdrive.

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  5. I'm not sure if he fogured out some time after this video; but if someone is already infected, then you CAN shoot them directly with a biopod to teleport to them without using the camera. But they have to be infected first either through a camera or by being infected by someone else.

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  6. So, some things about the killer power that are negatives for 'frowned upon strategies':

    You can use the Biopods while next to a hooked survivor, however, when returning to your body, you will be slowed based on the time you were using the Biopods. This is an extreme slow, like 90%.
    While using a Biopod to mark someone who is within 15m of a hooked survivor, the time to mark takes three times as long.
    The height of a Biopod does not matter to survivors, the EMP reaches in a column all the way up and down, however line of sight is required.

    Some things that the game doesn't do well at telling the killer they can do:

    You can remove your Biopods by shooting them again (You will see a sphere effect before you fire), this can be used to reset Biopods that are EMP'd, or to remove deadweight ones so that your more important ones aren't overwritten after reaching maximum capacity.
    You can shoot survivors directly with your M2, so long as they are already infected from a Biopod shot or other survivor; this will teleport you directly to them.
    When teleporting directly to a survivor, if they pulled the pallet down on you as you were teleporting or after, you will immediately break the pallet and not be stunned though you will be slowed to compensate. In chase after teleporting, being hit by a pallet that would normally stun you does not stun you and does not apply this slow.
    There is no real "Height Limit" of where Biopods can be placed, and they can be fired at places while midair to exceed the normal height you could shoot from the ground. If a survivor can see the Biopod and have an EMP, if they stand near the area it is, no matter how high up, they can disable it.
    Teleporting can also be done while midair via shooting a survivor directly.
    While you are controlling Biopods, you are undetectable.
    If you exit a Biopod that was disabled by an EMP while you were in it, you will be slowed for a short duration on returning to your body.

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  7. If you don't already know you can shoot an infected survivor with your biopods to teleport to them. You don't have to rely on your cameras to teleport to them

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  8. As it was said in the chat during the last part of the video, you can teleport without using the cameras, the survivor has to have a biopod on him, then you just have to aim at the survivor and using your power. It won't launch another biopod but instead using the teleport ability

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  9. The fact you can camp basement and still go around the map is crazy and the teleporting time is really fast, I haven’t seen survivor side yet but I hope the survivors are able to see wich camera the killer is controlling so they won’t get jumpscared by a insta telelporting singularity

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  10. Being able to place a camera in the basement is a problem. He can camp the basement without even being there, by regular hooks are issues as well but at least you can split it a bit more

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  11. 2:18 i have a great idea we should have a fnaf role playing game,
    survivors are animatronics
    And
    The killer singularity is the nightgard
    And if you're thinking what map you should do it on simple its the hospital or the game map its perfect!!!!

    Reply
  12. wait till he finds out you can teleport to a survivor by "shooting" at them (its hit scan tho, put the marker on them n teleport away)
    … and finds out disillusion activates 3 seconds AFTER hitting a survivor

    Reply

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