THESE SURVIVORS ARE INSANE! ft. PYRAMID! – Dead by Daylight TOP MMR!



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27 thoughts on “THESE SURVIVORS ARE INSANE! ft. PYRAMID! – Dead by Daylight TOP MMR!”

  1. The only reason Pyramid Head survives high mmr is because he can get survivors out of the game quickly with his torment. He also counters BT and DS therefore survivors hate him lol.

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  2. That first Dwight had auto dead hard I’m almost sure. I don’t hear you talk about coming against subtle cheaters that much even though statistically you must face many each day. Especially auto dead hards.

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  3. Had a very similar game recently with PH, I couldn't catch 3 survs so the one i could catch I was forced to tunnel. Got final judgement and that tilted them pretty hard to the point where i could get the rest of the team. They were INSANE at looping before I tunneled, but as soon as i break the rulebook; They got mad and basically threw the game.

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  4. I just hate playing pyramid now. He's so sluggish that I feel I can never use his ranged power unless the survivor is cornered. The animation has always been reactable and easy to dodge. The massive movement penalties means even just laying down trails feels bad and I feel punished for even thinking about using his power. I feel the way he came out was more balanced than he is now.

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  5. I think this next chapter may be the worst one for killer in awhile. The perks are pretty game changing and go together with other perks well. More killers going to quit look at twitch there’s more survivor players than ever.

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  6. So cool that even though they removed TrU3 from the FogWhisperer Program he still kept the FogWhisperer Charms on his hooks, like a fallen hero turned villain in the devs eyes but still kept the insignia

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  7. I still think the Tru3 build is not as good as he thinks, but I will say that I have been playing with Deadlock and No Way Out recently and I am starting to like deadlock more than Pop. There is something about Corrupt + Deadlock that just feels good. Guaranteed value for absolutely no effort is really nice. I think that some killers have perks that are stronger than No Way Out and Fearmonger, but it's nice to have 60 seconds to try to get at least one more kill.

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  8. This is precisely why I have almost completely stopped playing Killer. As the killer you should feel like the threat, but in a coordinated SWF situation, the power role is most definitely not the Killer.

    I'm not a pro at this game by any means, but the sweat can be felt at all levels of play too since SBMM only revolves around kills and escapes. It's why there are far fewer people playing Killer these days.

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  9. Would be nice to have one video to watch by True that isn't him crying and complaining about what is wrong with the game. At this point, just dont play the game, they arent going to change it to make you happy.

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  10. they are not the best loopers, but they are decent or u can say good players. on this map if u played against top level loopers u would have to hard tunnel people out if u use ph. otherwise its it would be an easy game for survivors. but overall the game is pretty balanced. always depend on rng perks and items.

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  11. Well.. About the convo in the start.. Its easily possible that someone made your IP public after finding it out. Something that was horribly easy to do in the PTB for the Artist.. It can be done in private matches fairly easily too so there is that.

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