THEY CANNOT STOP THIS 3 GEN BUILD! INSANE KNIGHT VALUE! | Dead by Daylight



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THEY CANNOT STOP THIS 3 GEN BUILD! INSANE KNIGHT VALUE! | Dead by Daylight

Hey all it’s PotatoKnight here I hope you’re keeping VERY well!
In todays video we are abusing the Jailor knight and forcing it to protect a generator for us!
With the insane regression build we have on the time the jailors finished the Gen would of hit 0.
All explained in the video 🙂
ENJOY!

Timestamps
Introduction (0:00)
Gameplay 1 (2:30)
Gameplay 2 (18:00)

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Thank you all very much for watching! I hope to see you all in my future videos
– PotatoLegion aka “Spud”

🎵Ending Music by: thesedonas.com – “Blues” 🎵

#DeadbyDaylight​​ #intothefog​​ #DBD​​ #BHVR #Legion #shirtmysurvivor #horror #multiplayer

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40 thoughts on “THEY CANNOT STOP THIS 3 GEN BUILD! INSANE KNIGHT VALUE! | Dead by Daylight”

  1. That intro is absolutely glorious!

    I hope the Knight gets some serious buffs, he's a really cool Killer but he's got way too many issues to be truly good outside of very niche situations.

    Reply
  2. I don't care what anyone says (if AI is improved so they don't get stuck and remove orb seeing) I'm not even a pro at this game but I have really focused on what guard does what the first one is for breakables and damaging this second one is for Chase the third one is for denying or cutting off with no add-ons and only his three perks I guarantee he's a tear he would be stir if the survivors could not see his orbs

    Reply
  3. lol seeing people in the chat saying this killer will be unpopular because the playstyle is boring and scummy like dude unless they buff the killer some and get rid of the banner speed boost he's C tier at best like some of y'all survivors hadn't run dead hard and the old meta to the ground like you yourself aren't boring and than y'all always gotta say a killer is boring like dang 4 dead hards 4 OTR and everything else lol only thing i see that's boring is people that can't adapt to change the killer plays as he plays that's it he needs some fixing up and y'all just need to get better at handling him.

    Reply
  4. This killer is way too oppressive with these perks. Being able to kick a gen then have it reduce to practically nothing simply because you left a bot killer there is bullshit. The bots aren't even working right. They get stuck on shit way too much and you were still able to dominate this match.

    Reply
  5. Maybe I'm thinking of this wrong but, wouldn't you want someone whose slow at kicking a gen over someone who's faster? It's more time the survivor can't use the gen. Possibly giving you more time to get to and defend that gen.

    Reply
  6. first dbd killer I have been excited for in a long time, I definitely think he could use a buff though, he doesn't feel too strong which is fine but I still feel like he could use a buff, I am thinking of them adding two jailers for one of his iri or purple add ons.

    Reply
  7. I have an undefeated 3 gen build on doc. I know undefeated sounds unheard of but I can challenge anyone to a game if they’d like to see if they can beat it. I found that Overcharge with the long range shock makes it so no matter what survivors do, they will always fail the overcharge check. Hence being an unbeatable build so long as I don’t lose focus or consistency.

    Reply
  8. Why is there a lot of killer mains saying that the knight is a f tier killer 🤦🏻‍♂️🤦🏻‍♂️🤦🏻‍♂️🤦🏻‍♂️🤦🏻‍♂️🤦🏻‍♂️🤦🏻‍♂️🤦🏻‍♂️

    Reply
  9. First time I saw The Knight demo'd on Otz's channel, I immediately thought "Hag 2.0".
    While that isn't entirely accurate in the details, it's definitely accurate in how you have to play defensively.
    I still think the survs should not be allowed to see the guards' patrol path, nor should they get a boost from grabbing the flag; negating the killer's power entirely is already a pretty big deal.

    Reply
  10. His power/guards should work with perks I think, especially gen kicking perks that would be a great buff also after they kick a gen they stay patrolling that spot for that guards duration

    Reply
  11. Btw spud, the loud wind-like noises after setting a guard on patrol is a current bug that happens if you set a guard on patrol the moment you enter the summon guard "dimension," and the noise will persist until you can summon a new guard. To make sure it doesn't happen, just wait about a tenth of a second before setting the guard and you will not hear the noise.

    Reply
  12. 🤦‍♂️ You really think you got something here. I don’t think you understand how 3 gens are not a thing. If you can save your progress from another Gen and dump it into another. 😂✌️

    I don’t think you understand what that means if the survivors start separately.

    People are really sleeping on that perk.
    And if this killers only strat is to defend 1 Gen not even 3.

    This is not a B tier build because he’s not a b tier killer.

    Why not play hag? That’s my question…

    Reply
  13. I think you'd be better off building around DMS with his very rare Assassin addon that makes survivors scream outside your TR, along side his 2X summon Assassin addon. Something like Eruption / DMS / COB / and an Info / Chase perk such as No Where to Hide or STBFL.

    Reply

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