THIS ABILITY IS MASSIVLY SLEPT ON! Dead by Daylight



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THIS ABILITY IS MASSIVLY SLEPT ON! Dead by Daylight

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14 thoughts on “THIS ABILITY IS MASSIVLY SLEPT ON! Dead by Daylight”

  1. There are 2 killers I see people play a lot that a feel are being wrong. Nemesis and Dredge. With Neme people never reset the zombies, if you want to be hyper efficient you should be going out of your way to use them for infection levels, which also resets their AI, and added bonus they seem to spawn next to survivors doing things.

    With Dredge most people don't know you can walk up to a locker and jump into it to increase Nightfall. If you're very close to Nightfall jump in a locker for a second or 2. You want to reset nightfall as many times as possible because that instant Tele to lockers is seriously op. Dark map is the bonus. And his power makes him a 'lag' type killer. Being able to go past a window in one direction then show up behind someone because you tele'd back to the husk is so fun

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  2. I'm glad to see a fellow Yorkshire bloke and also streamer has stayed dedicated to this game…I've got 4k hours in the game but I feel like the Devs have ruined it with the way killers have to play secure wins these days IE camp hooks and tunnel survivors to secure a win early..what's your thoughts?

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  3. I like playing Dredge but like Freddy he can be a bit disorienting after emerging from a teleport (especially if it's to a locked locker since it'll snap your camera to the locker). Really wish there was a better way to keep your bearings after teleporting.

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