Top MMR Doesn't Really Exist According to New Data – Dead by Daylight



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25 thoughts on “Top MMR Doesn't Really Exist According to New Data – Dead by Daylight”

  1. I dunno whether the MMR system is working for me or not. I'm not really sure how the game is supposed to feel 50 hours in. I recently started actually playing killer after a couple years of following DBD content creator stuff and I've yet to not get a pip in a match. Worst I've done so far is 2 kills and 2 escapes, which as far as I'm aware isn't considered a "bad job". Even if it is, I can only remember that happening once in recent memory. Not many of my games have been very stressful either, even when I do run into bully squads they aren't very good and often get themselves killed more than I kill them.
    I don't know if this is a result of bad matchmaking or my years of already being familiar with the game, though. Perhaps it's both, and I doubt it's neither, but regardless I can't tell because I don't have that much actual in-game experience to differentiate bad survivors from good ones.

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  2. Soo I am not knew to the game but I came back to it after not playing for a year and I am playing with 3 friends that are new to the game and it usually goes one of two ways, we get absolutely murdered or we absolutely murder there is almost no inbetween

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  3. I'm pretty sure the MMR system has a soft cap at 1600, but will still try to match people with a similar MMR even above that, it's just that if it can't find anyone, it'll expand its search gradually to prevent longer queue times. It's not like someone at 1600 will immediately get put against a comp team at 2300+ MMR.

    Unpopular opinion, but I really feel like nowadays the whole argument of being unable to win has shifted from survivors using meta perks and genrushing to: "MMR matched me with people way above my skill level."

    And that's even more easy to accept because you can't actually see MMR or statistics. It's an unhealthy mindset to have and doesn't really encourage improvement or looking at how you misplayed in a match. And although there's obviously no numbers to back it up, it seems like this mindset is far, far more widespread than the pre-MMR equivalent. Since a lot of streamers have been very critical of MMR since testing and its first release. It's way more believable.

    I don't really think this system is nearly as bad as everyone thinks it is, but I also don't see why so much time was invested into it when it's not so different from what matchmaking was before. I feel like there should at least be some tangible way to roughly see which MMR you're in (unless you count ranks.), rather than just having absolutely no information on it whatsoever.

    Just look at a game like Hunt: Showdown they implemented MMR, with a graph and numbers showing roughly where each person is. E.g as an example, 2300-2600 MMR is 4 stars on the graph. At the end, you can see everyone's stars, but not their actual MMR. That way, you don't really have people who abuse the system, and others can have an idea of where they are/what they're up against.

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  4. I have a friend who doesn't play much at all. I watched him play yesterday and I had no idea survivors like that still existed. He as killer isn't the best nor does he has many things unlocked but the survivors definitely were on a level I didn't know still existed. All this games, except his oni matches because he used to play a decent amount of oni, were survivors who had zero idea how to finish a gen when he's playing weaker killers with yellow perks and no game slow down o any kind. Truly a sight to behold

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  5. I've said from the beginning of MMR that the area that it improves the most is removing the time played variable. If you only 1 day a week for an hour or 2 you'd never get super high in the color rank system, but with MMR you could. slowly, but you could. At least as far as I know they haven't added that time away from game MMR degradation.

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  6. I've only played about 10-15 games maybe since the MMR thingie was implemented (didn't even know it, but I watch all your vids so, yeah) and I am very new. But at least for me, trying to play mostly killer (fuck queue times though, they are sooooooooo long) I feel like I mostly get players that at least to me SEEM to know what they are doing. Often starting to BM at the end when the game is clearly won, and then talking trash in the post-game lobby like "baby killer" etc 😛 But I've had like 2 or maybe 3 matches where I again met people who were CLEARY new to the game, and I felt were way below my skill level. And I am far from anything good, but I know some of the basics by just watching you on stream, your vids and mr robot man as well. So yeah, I don't know. I get VERY frustrated by this game when trying to play killer at least. Super long queues, only to get omega shitstomped most of the time 🙁

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  7. When the MMR system came out and it felt really bad I was lowering my MMR on purpose because I got on average 27k BPs + BBQ and I can speak from experience, because I learned nurse at that time, it's really really amazing down there. People have equal skill levels and are all super new. I got lobbies with 50 hours on all 4 survivors combined. Given I let everyone escape after I got my 8 hooks and capped out every other category to keep my MMR low but it's a great way to chill and farm BPs if you really need them.

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  8. Some games I decimate survivors or get rolled by a 4 seasoned survivors. Its pretty 50/50 to be honest but whenever I see someone bragging about being at the top of the leaderboards for dbd Im like "oh me too man" because there isn't a way to prove it without doing all that data mining.

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  9. As someone who started playing killer, I can admit I suck, i have a lot of things to learn and a long way to go. Without a doubt I'm the lowest MMR guaranteed. It's a flip of a coin where I either get survivors that are a challenge because I'm bad and they're newish, or survivors that clearly have spent over 2-3 thousand hours on the game. I know this isn't a repeated issue of people lowering their MMR, I think MMR is broken if the devs think someone new to killer should be paired with higher MMR people like 50% of matches. I don't care abt losing, but it's a lot harder to learn from people that absolutely stomp me rather than a match where I'm challenged and its hard fought but I lose. I'd prefer the latter.

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  10. I'm pretty new to the game, admittedly, but my matches started off kinda rough (because obviously I'm new and that's how it be sometimes). Eventually, though, once I got a few actual games in it felt like I was matched against people of roughly equal skill of me? I play killer primarily, and occasionally I may get three kills but more often than not I get one or two and the rest escape. That feels about balanced out to me.

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  11. I have 1700 hours on PC DBD and I recently bought DBD for my switch during a sale so I could play while not sitting in my desk chair all the time. All of my teammates on switch have been totally new to the game and of the killers I've faced have been, too. I expected my teammates to go down immediately and get tunneled off, but the killers I'm facing are new enough to the point where matches are pretty fair. Low MMR killers do tunnel and facecamp a lot (probably because I'm the only person on my team who knows how to loop at that low of MMR and it hurts the killer's ego to get pallet stunned), and survivors don't know how to do gens and freak out when there's a terror radius. But overall my matches in low MMR have had similar escape rates to my normal MMR games on PC. If MMR's goal is to create a consistent experience across all skill levels, then I think DBD's version of it is working as intended.

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