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been playing since it was at 1.5 you were the first streamer I started watching so thank you very much
So people are going to say “complaining” but this is the same game that holds hands of players so they won’t quit there game.
Very good match not gonna lie, they were panicing towards the end which secured the draw
Dbd is an assimetrical game where the side that has more players that by Nature have the advantage are even more balanced favoured
This is pretty typical of Garden of Joy. I will get 3 hooks max by the time the gens are done. I then hope altruism is their downfall and I get at least a 2k
The game is balanced for solo q (unless nurse or blight). Four man SWF is super unbalanced (unless nurse or blight). That is the issue. You would have to introduce some sort of nerf to a group but idk how you would do that or if it would drive away a massive part of the player base.
I've had plenty of games where we played like SWF but I solo cued. We just know what we're doing especially when basically everyone can run. Just means you should bring better perks to slow survivors down or you'll keep getting schooled regardless. Monto never had that problem when he was playing consistently
I love weskers power and all that but he get stuck on every fucking little thing… But blight can slide against everything.. so fucking stupid
Ye swf are pretty broken no debate about that, but that attack at 1:51 was true's fault like there was no reason to hit so prematurely. Meg was not near a pallet and if she vaulted she gets downed that really costed his early game very hard.
If there was ever a video that validated me watching youtube in the basement its this. Who the fuck wants to play this shit lmao
😂 5:14
Nah that’s sad they actually mocked you
I think a good way to nerf swf is to buff solo-q communication-wise & coordination-wise to be around equal with them having discord. Like, basekit kindred would actually help a lot. Then in a next step you could buff certain killers, and/or nerf on the survivor-side to get the game in a more balanced direction. The devs seem to be hesitant in buffs/nerfs because they have to constantly have in mind that they need to balance for two different versions of the game.
Base borrowed time is so stupid man
5:14 lmao 🤣
Not going to lie i dont like base borrowed time even tho its only 4 seconds. Would rather play killer anyway since its the harder role
I know it's band aid-ish, but I feel like a way to start balancing SWF is to enforce "tournament rules" on them. Meaning, they can't queue up if their loadouts do not conform to a standard, and disallow loadout changes after queueing up. I.e. no repeated perks, no more than one item of the same kind per group, etc.
They already go through 2 queues: the lobby they group together, and the actual queue with the killer. It's not like they only have the 60 seconds on the killer lobby to prepare as solos do, so I see no issue in forcing them to commit to a loadout beforehand.
1:06 new perk that shrinks survivors confirmed!?
5:12 mermaid man and Barnacle boy needs to stop giving survivors their Invisible boatmobile
Anytime wesker chases me I laugh. His running animation funny af
petition to match swfs with nurses and blight
Would you like some cheese with that Whine true? Throws literally every excuse in the book whenever he starts loosing.
SWF always want to save each other so if you just camped basement you would of won easily?
Proximity mic would fix it. Game can force players out of private parties. Let’s start giving killers base kit shit too. This is why I installed this game. It’s a joke
Literally complains about the game being unbalanced every time he loses 😂