The BEST Worst ENDINGS in The Casting of Frank Stone – Dead By Daylight Hook Sacrifices



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The Best Worst endings in The Casting of Frank Stone are all quite entertaining. Looking at the Cutting Room Floor flowchart ( I got Madi sacrificed & Sam sacrificed ) I know that I am missing another sacrifice … I have no idea who the third person would be so if you know please tell me in the comments below.

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[ Trophy – Entity Displeased : Everyone Survived ][ Merciless Killer : Madison, Jaime, Chris, Sam and Linda were killed ][ The Champion : collected all The Champion artifacts ][ Stan of Cleaves ][ Back to the Past ][ Tsap eht ot Kcab : Chris was sent to 1980, though something went wrong][ Escape Artist : Freed Jaime from the Hook ][ Memento More : Jaime’s jaw was removed by Frank Stone ][ Friendly Fire : Sam shot Madi ][ Phagocytosis : Madi was hypnotised and absorbed by Frank Stone ]
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[ The Casting of Frank Stone is an upcoming interactive drama horror video game by Supermassive Games and published by Behaviour Interactive. The game was revealed at the 2023 Game Awards. It is set in the Dead by Daylight universe and is scheduled to be released on 3 September 2024 for the PlayStation 5, Windows and Xbox Series X/S. ][ The shadow of Frank Stone looms over Cedar Hills, a town forever altered by his violent past. As a group of young friends are about to discover, Stone’s blood soaked legacy cuts deep, leaving scars across families, generations, and the very fabric of reality itself. ][ https://en.wikipedia.org/wiki/The_Casting_of_Frank_Stone ]
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Outro Music “Honor For All” by John Licht & Daniel Licht ===================================================
#TheCastingOfFrankStone #DeadByDeadlight

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27 thoughts on “The BEST Worst ENDINGS in The Casting of Frank Stone – Dead By Daylight Hook Sacrifices”

  1. The game shoulda been about being in the void and surviving the killers like an actual dbd game not this random frank stone snooze fest. It’s kinda how they sold the game making out it was gonna be proper dbd lol. Coulda been so much better and cool than it was. Even do a game on each killer… would be sick, learn more bout the doctor killer and then having to survive him in the void.

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  2. I dont get why they make stan die everytime, and does the main 4 of the 80s living not even matter anyway? because they all die later on offscreen.
    And does bonnie live in that ending

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  3. I went from pace for the everyone lives ending to only Linda living in chapter 14. I wasn't happy when I learnt that some people are always gonna die and that some items that we were told were good weren't and forgotten items got a character killed.

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  4. Some of yall are missing the point of this killer, Augustine created the champion as the “the perfect killer” so that the entity will notice it and take it to its realm to partake in the trials

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  5. Бехавиор как обычно насрали своим игрокам и очередной раз сломали сюжет, люблю порядочность)

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  6. tbh.. i was interested in the game when it was about multyverses /timetravles and stuff but as soon I knew what it would be i was like…" huh.. k" . What was all the buildup for when non of it matters in the end?? I think this game is more for dbd players. for me it feels kinda off

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  7. I would love them to add those lift gates at 5:00 as a new mechanic to DBD. Make them hard chase blockers for killers. The survivor has to mash (or skillcheck) to open it quickly and crawl to the other side, basically putting a wall between them and the killer, and killer would have to hold to interact with it, lifting it fully for a short period of time. Give it the same mechanics as vaulting, that if a victim is injured they can be interrupted while crawling through or grabbed any time if they're in the middle of the minigame; unlike vaults, a killer wouldn't be able to swing to hurt you as you're going through it though.

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