Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
indoor maps / map offerings continuing to ruin everything.
http://www.twitch.tv/ScottJund
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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
indoor maps / map offerings continuing to ruin everything.
http://www.twitch.tv/ScottJund
source
Personally i started learning billy before this rework and for me it was always fun how challenging he was. I enjoyed playing him without addons and was perfectly fine with getting just 1 kill (not my average kills lol).
Hawkins is the only map that bothered me but at this point everytime i see it i just go OK gg lets just see what i can do with this hand i was given.
I think you have to drop your expectations when playing this man. being hard on yourself for something out of your control is just pointless.
Going into a billy game expecting to 4k stomp is just wrong, you will never. unless funky mmr matches you with baby claud squad
I think you are experiencing something called a reality check.
If a killer is awful on half the maps in the game..maybe they arent that strong?
Wrong. Most discouraging thing in the game is being hard tunneled out at five gens. Because really good Billy players can still curb stomp people on those maps. If you are trying to perfect his mechanics, play customs and learn his tricks on various kinds of maps, even indoor ones. Then try it out on live games.
Hey, I hope some of you guys see this comment, as I think a good solution would actually be that only in extreme but obvious circumstances, you take certain map pools out of a killers possibilities.
For example, huntress cant ever get leries, Billy cant draw Hawkins.
The problem is, and this is why Otzdarva was frustrated with the lack of ambition, because solutions that are actually available, are only an option if the Dev actually care and also have the understanding of the game to implement it properly.
I’VE HAD THIS EXACT EXPERIENCE!!!
I literally dropped Hillbilly because of this. The indoor maps + getting The Artist’s map every few games took me to a level of rage I’ve never had with this game and I gave up.
just use the offering to cancel map offerings
Time to main wraith again
just make it so that killers that struggle specifically on indoor maps have a massively reduced chance to get them
killers should be able to see the map before the match starts!
Map offerings just need to be removed in general. They're not healthy for the game as survivors can just completely control a lot of aspects of a match before the game even starts.
I figured Billy wasn't really gonna change, because maps will always hold him back and he's not the only killer where this applies. Oni and Blight also do much worse in maps like those as well, albeit a bit less so compared to Billy's more restrictive power. I always seem to get Lery's when I use Oni, and the experience always just sucks ass.
y’all realize there is not fix for this right? this is how the game is. this is how variety is made. you can’t just have EZ MODE every map for every killer.
Indoor maps are rarely brought as offerings from survivors. Why would you want to play on the “best maps” every single time anyway?? if that’s how you feel, bring a map offering.
Wish I had the patience to even try Billy. I don't know i just don't want to spend 100s and 100s of hours on one killer even if they super fun mainly because losing in dbd just doesn't feel good to me. I took two months off from dbd after one night where i lost every single match (about 10 or so) and was left in such a miserable state mainly because the survivors i had was so toxic after every match. Btw i say about 60% of those matches had map offerings in them.
Didn't the devs confirm some time ago that you are more you win, the more the game's algorithm sends you to maps you lose on the most? It's been years since they said that, but it might still be true.
mfs be like "hillbilly is so op" my brother in christ have you even played him?
I was a hillbilly main for a while, welcome to the curse. Curse of Billy. Indoor maps only.
This has been the way I've been feeling in the game for a while now. I know some of it is bias because i don't like the indoor maps, but i do consistently play on indoor maps all the time. It just limits what killers you can play and have fun with, and mostly just ruins my games
why not just bring your own maps?
Honestly at this point I wanna see indoor and outdoor maps as separate queues with different killers that are better suited to each type of map, or something like this. Even just the ability to turn off indoor maps tbh, as unrealistic that both of these ideas are
Its so annoying trying to learn him has been so annoying because i keep getting tbagged by sweaty 4 man swfs its so toxic
Don't worry, i bet we will get a ban map option in the next YEARS 5-10 to be more exact.
Sadly even on some of the outdoor maps the collisions and hitboxes are so tragic it still sucks to play
I think insta saw and miss cooldown is unbalanced. You basically cant get away from hillbilly. I played against a nurse and a blight and ive never been more happy in my life. I wish more killers were played more often and I think thats why survivors are frustrated with hillbilly.
I played a couple games today and the ONLY game that was indoors (Hawkins) I went against a Billy. RIP.
I genuinely think indoor maps just shouldn't be in the game, period. DbD gameplay is awful on indoor maps. It's the biggest reason that I don't play half the roster. I feel like I have no power if I have to play on an indoor map.
Here comes an insanely spicy-hot mama-mia take from someone who's a go-to billy player: get good.
You're right that Billy has a huge learning curve, and I think a gigabyte of that goes towards indoor maps. They take those ideas of learning when to curve at loops and kicks it to 11; it's a baptism by fire. Trust me, I tend to get annoyed too seeing I get those maps, but I think there's points of leeway in them for like "roads" and some halls that take you from point A to B in milliseconds. CoconutRTS actually made a video quite a while ago showing Billy is actually VERY viable on Lery's when you understand curve mechanics. If anything, if it makes the experience better, just treat indoors like a nothing game and learn advance curves on any one or multiple targets, not caring too much for hooks ect; reward yourself on successful curves. Most if not all indoor maps have short loops that are perfect for getting down the curve mechanics, and maybe by proxy, you'll learn those maps even better as Billy and you can tolerate a match or more on them… That excludes Badham though. That map is built to destroy Billys.
I think Lerys & RPD are fine for Billy, but the Game is just a Miserable experience and makes me want to quit. Hawkins is occasionally fun, when it's not an early cheese.
The inevitable conclusion to every short term 'sugar rush' we get from shallow content drops, that when something substantial and fun happens, it's even more noticeable how shallow it mostly is.
i guess just run sweaty perks to delay and learn the matchup better. it's not like the bs bushes on garden of joy or a twig on erie of crows.
"No worse feeling than a map loading and going 'oh, I lose'" but its absolutely not a problem when that happens to survivors right?
I hate indoor maps too always ruins my Flashlight saves.
Maybe unpopular opinion: all maps should have the same components. There should be an indoor and an outdoor portion on every map. Let's just make the functional reskins with some unique portions, there's zero issue with that.
The massive issue with maps that are indoors is that they're almost all licensed,
So BHVR aren't able to change the map much without speaking to the license holders.
Like Hillbilly is always going to suck at Gideon, RPD, Hawkins, Midwich kinda.
So maybe it would be smarter to allow killers to pick 5 realms of their choice that wouldn't appear in the trial.
Let's say you're an Oni player, you wouldn't want a map like Gideon Meat plant for example.
You queue for a match and select Gideon meat plant along side some other indoor maps to not appear.
You spawn in the trial and you get Azorov's for example.
Because I do think indoor maps have their charm of providing claustrophobic gameplay a kin to what horror feels like.
But neglecting killers that rely on precise movement based powers is also poor oversight.
This system would allow all killer players to custom tailor their matches to their own preferences.
Because everyone has a different taste in maps etc and the point of DBD is to be a fun game.
So cutting out certain elements that make the game feel awful to play, all the better IMO.
Would you say Rancid abattoir is a balanced map?
I learned that you can't let the game know what map you don't want, because it will give you only that lmao
scratched mirror myers bros, is now our time?
skill issue