Are PINHEAD'S Chains Useless…? | Dead By Daylight



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv

LIVE DAILY @ http://Twitch.tv/CMWinter (10pm UK/5pm EST)
TWITTER: https://twitter.com/CMWinter_
DISCORD: https://discord.com/invite/Wbq4DXJWHq

source

24 thoughts on “Are PINHEAD'S Chains Useless…? | Dead By Daylight”

  1. The idea of this game, or, me using Pinhead on release, was to see how much use you can really get out the chain. I feel I got fairly good with the power, for 2 or 3 hours, and was tried to over-use the chains.

    My conclusion is that, you're punished for missing, of course, or you gain nothing for those "risky" long-distance chains, as they'll just break out before you're anywhere near them.

    Reply
  2. The box shouldn't spawn until the chain hunt starts tbh so that you can at least get it to happen or make it so you yourself can see the box within 16 meters or something instead of just trying to listen for the sound of electricity and just maybe pinhead might get some pressure.

    Reply
  3. He seems (cause he is new) that he is high skilled but you get little reward for being skilled with his power. His perks are alright they are not game changing but they are alright. They just don’t have a lot of synergy with other perks.

    Reply
  4. It makes sense that you can drop pallets when you're chained, otherwise he'd be an even more powerful killer, who would have a cherrypicking of Doctor's no pallet drops on top of Freddy (passive style and teleport)/Huntress (the iri addon)/Twins (recon ability) and Legion's powers (purple nail addon).

    To fix the chain issue, just make it slightly harder to control, and add more chains depending on the distance you hit someone at

    Reply
  5. Bruh I hate when they put something in the patch notes because they fixed it but VERY CLEARLY didn't test it and it's still there and gets put in the next patch notes AGAIN…like bhvr it's game dev 101 to run your code and test it to see if you ACTUALLY made it do what you wanted it to do. Clearly, they didn't follow that critical step. Which is why I give them shit a lot because they are just super sloppy devs that don't really give us much to praise them for besides their super nice map updates. LOOKS WISE mind you NOT balance wise. I'm prob being negative but when they do this shit over and over and over again man it gets really fucking annoying to just be positive and be like "they'll improve" yeah sure tell me when they DO :/

    Reply
  6. Do you know that environment breaks chains as wel as yourself if you walk through them because it doesn’t seem like you do, you need to fix your pathing right to suit the chains to get the most value

    Reply
  7. Sure, go for a 4k, but I have no respect for a Killer who slugs to get it. Play the Hatch game. And it didn't matter too much in this case because Jake had never been hooked, that missing BBQ stack (which was bugging me all video) and all so he wouldn't have died right away and you'd have had time to go hunting while he tried to escape and then had to wait for two skill checks to fail and he might have been rescued and maybe BBQ would have helped find the Laurie. Slugging was almost the worst thing to do in this scenario.

    The chains are kind of underwhelming though. Decent but not good.

    Reply
  8. Personally I think they should nerf survivors being able to easily see the lament configuration due to the fact that survivors are able to see it across the map and solving it right away I barely even get value when the chain hunt starts. Pinhead is weak ass balls when it comes to his power, especially for console players.

    Reply
  9. get good with the chains, and learn when and how to use them, they can be very useful and have won me lots of games. when i start having bad games i play pinhead and i get a 4k or 3k

    Reply

Leave a Comment