BHVR Decided To NERF Xenomorph's Tail Attack… | Dead by Daylight



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BHVR Decided To NERF Xenomorph’s Tail Attack… | Dead by Daylight

Patch Notes: https://forums.bhvr.com/dead-by-daylight/kb/articles/408

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22 thoughts on “BHVR Decided To NERF Xenomorph's Tail Attack… | Dead by Daylight”

  1. It’s not a nerf. They just reverted a change and fixed some bugs. The community is so hellbent on hating all the time that they make every single thing in the game out to be a “nerf” and I can’t stand it anymore.

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  2. i like this change! now i think a warning sound right before her tail strike wpuld make her in a good spot for balance, like nemesis's little tentacle noise, pyramid heads huff and stab into the ground, and huntresses little "hrRR". i think there needs to be a bit more room for counterplay, as the tail is a bit too unpredictable in my eyes. itd still be really strong but itd also make me feel like i couldve done something indtead of just feeling frustrated because you couldnt do anything

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  3. Man i’m sick and tired of having a slightly strong killer get nerfed immediately while a pretty strong perk like MFT doesn’t even get touched, BTW when i say nerf i mean they should remove the endurance i mean every youtuber agrees even otz agrees and he’s almost never wrong about the game plus there are already way too many perks that offer endurance it’s becoming a problem, and i’m not saying he didn’t deserve a nerf the recovery was pretty fast but 1.2 is too slow and punishing should’ve made it 1.5 or at least 1.4. Anyway sorry for the big rant just sick of survivors getting what they want immediately after asking and we have to beg for years just for 1 change, and i’m pissed more then usual cuz of the locker exploit bullshit, sorry for the long comment and have a good day/night.

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  4. Survivors when they can be invincible, hold the game hostage and get haste for the entire match: 🥰😄😀

    Survivors when a killer that isn't even S tier doesn't become super slow by using his power: 😡🤬😠

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  5. The nerf woulda been fine if they were consistently nerfing things this quickly. They'll nerf this 2 weeks after launch but MFT remains completely unchanged despite being one of if not the most used perks in the game, blatantly broken and literally makes half the killer roster unbearable to play.

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  6. Im a Xeno main and gotta say, im kinda glad they nerfed the tail, it felt kinda cheap that you could miss a tail attack and virtually lose no ground with how fast the recovery was, this feels a bit more balanced

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  7. This killer needs a Big Nerf ( unusual hitbox needs to be fixed 9:43 shouldn't be a hit + when he is in tail. Attack it's either be a timer that he can use his power or he can't M1 while using the ability,, he is just broken and people are just ranking up bc of him + ruining this game because of this killer

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