Dead By Daylight |Scooby Doo| Chapter Concept Spotlight



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I’ll say it I want to watch Shaggy get literally eaten alive by the hag who is with me?
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Chapters
0:00 Introducing the chapter and killer
1:42 The Phantom Virus
2:11 Power: Payload
3:30 Power: Data Corruption
4:36 Power: Critical Corruption
5:58 Power: Materialization
7:13 Power Magnets
8:02 Power: DDOS
9:07 The Virus Perks
10:38 The Virus Add-Ons
13:51 The Virus Interactions
15:43 Shaggy’s Perks and cosmetic
17:50 Velma’s Perks and cosmetic
19:41 Cosmetics
21:38 Scooby Doo could work…Eventually(next concept tease)

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48 thoughts on “Dead By Daylight |Scooby Doo| Chapter Concept Spotlight”

  1. Idea for a shaggy perk:
    Ultra instinct:
    When you activate the perk you can straight up punch the killer stunning him but it has a 100 seconds coldown and after the coldown every second have 1% chance to reactivate the perk
    Only 2 player per trail can have it equipped the others deactivate and if 2 use it the % got to 0.5%

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  2. Honestly, I’d love to see this be a chapter in dbd. And hell, I can even see a second chapter with Fred and Daphne as survivors and the Werecats from Zombie Island being the killers since they’re practically the first ever legitimate threat to the gang’s lives, at least that I remember. Also two other idea for killer legendary cosmetics are Black Knight for the Knight, and Captain Cutler for the Deathslinger.

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  3. At 9:33 What is that loud noise, I sure hope that isn't the loud noise notification you expect the DBD devs to add into the game, because I'm pretty sure, that would cause a lot of people to turn off their volume completely when facing the virus, I sure know I would.

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  4. At 10:10 Can't survivors just run A Hyperfocus + Stake out perk to counter Halt and Catch Fire, because stake out makes it so all good skill checks are considered great ones, as long as it has tokens remaining, which completely counters this perk, I can see people running a Hyperfocus + Stake out build in the PTB (if it ever becomes an actual killer which is a big IF) just to counter this perk. At 12:25, Chains of the Phantom Shadow, you did say that Bottleneck hinders survivors by 3% if they're exhausted by ANY means, that means (since Chains of the Phantom Shadow exhausts survivors if they pick up a magnet, and it already hinders survivors by 3%, Bottleneck will hinder them further by another 3% since it also exhausts survivors, hindering the survivor by a total of 6% if they pick up a magnet).

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  5. So… you chose the least interesting of the What's New era movies to pick the killer?
    Ngl, the vampire of the third movie is better just becsuse its the second least memorable of those movies (Cyber chase is the first) but its your video, do as you please.

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  6. I would love to see a Captain Cutler skin for Slinger. He already has the harpoon gun! A Space Kook skin for Doctor, including his nightmare-inducing laugh, would totally drain my wallet too.

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  7. Really love that the Hex girls got some deserved attention! Only missing in this video is a space knight costume( IDK the name, but it is such a cool design).

    Really you do a video about portal eventually!

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  8. Ruh Roh Raggy………..Rooks Rike Rere Rider Rood Row……..
    Translation: uh oh shaggy looks like were spider food now
    Also nah the power should be called malicious malware maddness.
    BRO MADE A DDOS ATTAC APART OF THE DUDES POWER

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  9. The counter argument on Scooby in DbD is very obvious: It’s a franchise that’s spooky-themed but not real horror like the Universal Monsters or Psycho (movies/franchises that were released and/or were popular in the time period Scooby initially came out). And the times the series had tried crossing the line into more adult-appealing territory, they fail miserably. All in all, the Scooby IP staying in its lane is all but a permanent fixture.

    As for if DbD will run out of licenses, the community surveys showcase that there’s enough potential candidates that are *actually* horror or horror-adjacent to uphold DbD licensed content for damn-near the next 10+ years. Even if they somehow don’t get some of the heavy hitters like Jason or Candyman, there are plenty more options available to them that would actually fit the game.

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  10. Scooby chapter is fiting DBD too well to not add it eventually. I like killer choice. Power is hard to judge without proper testing, but I really like it. Great job with the concept.

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  11. I really hope they never do a scooby doo chapter I really don’t want to see scooby and the gang getting butchered. However I will admit the phantom virus as a killer seemed really cool.

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  12. Ah so this is the Scooby Doo chapter you were working on, I really like the sort of Meta aspect of the Virus where it kind of knows it’s in a video game and its power relies on corrupting the environment around. It definitely wouldn’t be my first choice when making a Scooby Doo chapter, the concept I made was more of a Swiss Army knife type power where the killer would switch between the different costumes and gain a specific power and used the monsters from the first season of Scooby Doo but I do generally like the idea you came up with. The biggest issue I came across when making the general concept was a lot of Scooby’s villains tend to have like one or two abilities they use that don’t really line up well with a killer power set, like you mentioned with the Creeper where his abilities are “Go fast” and shout the word “Paper” over and over again (thats actually what he’s shouting in the original episode, he wants paper to make counterfeit money, it’s just his name and the word sound so similar that everyone thinks he’s shouting his name) so I figured it worked as an alternative way to add more recognizable faces as well as make up for the lack of usable powers outside of stretching a power set beyond recognitio.

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  13. A Scooby doo chapter would be amazing in dbd.

    Personally though even if i know it would never happen i want a yugioh chapter so bad 😩. Imagine marik as a killer with yami yugi and seto kaiba as survivors. Even better imagine if they each had a perk that made reference to the Egyptian god cards that they used… Yami with a slifer perk, seto with a obelisk perk, and marik with a ra perk.

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  14. Daphne and Fred should have their own set of perks… One of Shaggy's perks should be to summon scooby who runs interference sorta like the pebble but with greater efficiency somehow drawing away the killer or somehow hindering the killer's abilities… it could be that the entire gang summons him when they complete a generator or successful skill check…idk… . I thing an entire chapter with Mystery Ink would be great… and having the main villains of the show appear as Entity created avatars would work. The Miner 49er… the Space Kook and the Phantom Shadows that can be in two places at one time… You could also have skins for existing villains.

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  15. I like the thought of the Phantom Virus, though the power is a bit complicated. You had me at the Virus shouting batter up and hitting around a ball of energy but lost me at the data corruption. How about an alternative where the Virus could interact with and corrupt objects in the trial, it'd be a bit Trapper-esque, but it would be in character for the Virus to corrupt something and have it trap someone. Say if the Virus spends 2 seconds interacting with a box and when a survivor interacts with it, wires spring out from the opened box and wrap around the survivor. I also have a fun little idea for the magnets too, it won't happen, but it'd be a unique interaction between survivors and killer. There are 2 magnets in the Trial located in boxes, if the Virus approaches a survivor with a magnet, the survivor can use it and give the Virus the Hindered and Blinded debuff temporarily. However, if the survivors can obtain both magnets and the Virus approaches the two survivors holding them, they can use the magnets simultaneously and forcibly teleport the Virus to another part of the map. Upon either case, when the magnet is used, it is destroyed, and another can be collected from a box. It encourages bullies in DBD which is why this won't happen, but we don't get many cases when the survivors can actually fight back as a feature instead of a bug/skill issue.

    P.S. I do have an idea for a killer concept that I'm a tad surprised hasn't been explored yet, at least if we're not counting Blight which is debatable, a former survivor whose own good intentions corrupted them into a killer.
    Just think of it as a survivor who's a major altruist, the kind of person who'd allow the killer to hook them if it meant the other 3 could escape safely. Overtime their methods would become a little bolder, choosing to try and fight the killers instead of running, I imagine some scenarios of them trying to steal Wraith's bell or just punting Chucky away from them. Not like it works on all the killers though, some are too tough, so the survivors have to get tougher, so the altruist survivor starts putting pressure on them, making things worse so the other survivors can become tougher than the killers, which ultimately results in the survivor basically becoming no different than the killers they once fought, which the Entity gladly accepts into its roster of killers.

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  16. I had this personal concept of mine where we can get Scooby himself into the game without any issues (Like him being a dog)!

    What if Scooby became twisted and corrupted by the entity and got turned into a killer?

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  17. You did such an awesome work! Love the concepts! Perk Best buddy is my favorite as you can bring it with your friend to start toghether and you don't have to always explain each other where you are on the map haha. Yun-Ji scrappy costume is hillarious

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  18. I love this chapter concept and I always thought if a Scooby-Doo chapter got made it would need its most iconic monsters to be used as killer concepts but instead of the Tar Monster as Clown, why not the Ghost Clown? Also the Knight could use a Black Knight skin, Deathslinger could get a Miner 49er skin, and the Doctor could get a Witch Doctor skin

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