How I'd buff Sadako in Dead by Daylight



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Here are a few ideas I had for potential Sadako buffs, hope you enjoy.

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27 thoughts on “How I'd buff Sadako in Dead by Daylight”

  1. what if the flickering effect had more utility in chase. for example when she manifests and is flickering she gets a speed boost when she in in invisible and slowed down when visible for the duration of the flicker

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  2. Another thing Sadako desperately needs is the removal of her lullaby. A stealth killer that tells you when they are nearby is just dumb design. I’d also make her flickering permanent but that’s just me.

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  3. My only two cents on the topic is to make the ring drawing base kit, make survivors exposed when they reach their 7th mark, as well as make it an irreversible change, and finally just make being around the TVs give you a passive condemned. Sadako’s the queen of hit and run and pressure, her power should reflect that.

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  4. my idea for the changes would be everything you said and also when a survivor gets condemned sadako would get a flamethrower for 15 seconds and when your it by it your set on fire for 5 seconds then after that you instantly die (not be put into the dying state) this would be more faithful to the movie because deez nutz

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  5. my idea to rework her power is:
    when she demanifest you just cant see her, you can see an illusion of her that does the same moves but with 3 seconds delay so she would be a mindgame killer

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  6. I'd give these buffs to Sadako:
    -Projection TV cooldown from 80 seconds to 60 seconds (same as you).
    -8 meters close to a turned on TV slowly gives a singular condemn stack, has a 120 seconds cooldown for it to happen again at a different TV, just 1 stack per TV per trial (similar to you).
    -Reduce 24 to 16 meters the intermittent invisibility when demanifested, so Clump of Hair add-on is more enticing, and for her to be even more sneaky. It might be overkill though.
    -I'd change it so when you insert the tape back and lose 3 condemn stacks, all your teammates will get 1 condemn stack because of that. Following passing on the curse from the movie. Maybe if this isn't base this should definitely be an add-on, probably purple or red.
    -Speed while manifesting from 3.68 m/s to 3.9 m/s.
    -Post-projection speed boost duration from 1.5 seconds to 2 seconds.

    If you know how to currently condemn with her, using the Ring Drawing and Iridescent Videotape add-on, slugging and turning TVs like crazy, you'll see that she's actually a huge menace, you can 3k-4k with 1-3 gens left and 1-0 hooks, even when survivors try to return the tapes. But it's another type of game, you basically have to herd survivors like a shepherd dog to TVs, if they have you figured out you're a bit screwed for condemn killing, so condemning can become broken if you're a good Sadako and if it gets buffed. Funny enough only No Mither fully counters Condemn Sadako, then again you just hook them out of the game.

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  7. I’m a sadako main and tbh I prefer her over the dredge because the dredge is super clunky, yes it has more lockers but when you’re in a chase and you teleport it will automatically send you to the locked locker giving survivors enough time to get away. Also the amount of times I quickly need to go to a specific locker only for the arrow to change to a different locker last second and I end up somewhere else is annoying to say the least.

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  8. great video the idea with her chase power is great and pretty original but something I wish was covered was that someone can carry a tape till condemned and moriable then get rid of all of it in like 1 second during chase and in the blue moon when someone get condemned and I chase them its so frustrating to watch them undo all that progress so fast

    ps at 0:55 u misspelled Sadako and the original pronunciation is SAA-D-ahKow you pronounced it the American way great video and keep it up love these

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  9. I feel like once you're fully Condemned, you shouldn't be able to get rid of it. The survivor that's fully condemned should also become exposed for about 60 seconds. Bloody Fingernails, Ring Drawing, and Iri Tape becoming basekit are no brainers as well

    I also think it'd be cool if a survivor that's been fully condemned could have a special mori animation once grabbed off of an interaction or found in a locker

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  10. That is a pretty good buff, i would love if they give her more anti-loop though, the demanifest and manifest thing is kinda meh, i would make that so if she is demanifested she can go trough walls, pallets and windows.

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  11. Sadako is fine you manifest demanifest ect aswell as survivors needing to go get tapes if you use ability properly and put them in another or they can be Morid can’t do that with dredge in my opinion sadako is also easier to play for me

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  12. Put her cooldown on 40 seconds for each TV. Make it so you can still hear her teleport but you can't hear the TV she teleported to so she can go for surprise attacks

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  13. I like your idea on making the condemned timer start if survivors look at the tv that’s brilliant. But with her teleport what I think should be done is make it where when she teleports to a tv it stays on. That way it would force survivors to interact with the tvs to turn them off. They could make it where there’s a cool down on survivors getting condemned stacks from the same tv so if a survivor gets stuck in a loop she couldn’t just keep teleporting to the same tv and stacking condemned.

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  14. I think the way sadako should get a buff is that when invisible you are 2% faster so after uncloaking you are faster more consistently and it’ll make you a lot harder to predict so invisibility actually does something movement/mind game wise

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  15. I play Sadako quite often, and I'm pretty decent. I'd buff her as follows:

    Obviously remove the lullaby

    TV range increased from 16m to 24m

    The sound cue for teleports are now only played outside of the TV's range

    For 5 seconds after teleporting, hitting a survivor will give 1 stack of Condemned

    Teleporting to a TV turns it off for 60 seconds, and a survivor turning it off turns it off for 80 seconds

    Sadako gets a loud noise notification at the location where a tape is inserted

    Ring Drawing, Old Newspaper and Bloody Fingernails all made basekit

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