I Can't STAND Dead by Daylight Right Now..



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45 thoughts on “I Can't STAND Dead by Daylight Right Now..”

  1. How fun does this game look? 😀
    Also: This type of video has been requested for AGES. A video where you see me not just steamrolling teams, and instead me just getting frustrated with the game. I know I'm gonna get a bunch of people crying about me being frustrated, but this is what people asked for and people ARE allowed to get frustrated at a game. It's not all sunshine and rainbows, sometimes nothing goes your way. ALSO, the flashlight saves ARE NOT what had me super frustrated, it was the terrible AIM ASSIST.

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  2. Ever since this new update, I feel like there's been a rise of flashlight users and survivors just playing hide and seek with the killer in general. Oh and bugs, lots and lots of bugs.

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  3. Seriously bless you console gamers because without you guys this game would of died ages ago. If you don't believe me turn off crossplay and see how many games you get in. QK this video proves that shit is very broken and it needed to get posted because that's how the majority of most peoples games go. Much love and respect bro you got this remember Number 1 undisputed!

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  4. i have to take break between each of my games now because of the state of killer. it just seems like every update the devs release make it more and more stressful and irratiting to play killer.

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  5. You’ll realize how bad collision is in this game if you put a few hundred hours shredding with demo..

    some cars have collision some don’t.

    A tiny rock on the ground has a 10 foot high invisible wall and you will smack right into it…

    You’re in the second story of a building and try to shred for distance? Jokes on you because there’s a 2 foot high pile of garbage on the ground with a 20 foot tall invisible wall..

    You’re visibly parallel to an object but your shred hit box clips the edge and so you are instantly stopped.. doesn’t matter if it’s a twig or a bale of hay.

    Any sort of shred off of elevation will not hit survivors…

    They seemingly on purpose put jagged edges on loops.. I don’t know if this I supposed to help on side or the other but it usually just screws both..

    Two survivors are side by side and you want to hit one of them you better aim a foot or two to the outside of them…

    Shreds hit box will target the tallest individual..

    Crouching is overpowered and anytime you’re going to hit by a killer power just crouch… it’ll save you more then spinning ever will..

    Nemi’s tentacle is one of the only powers that crouching isn’t good against…

    It’s sad that you have to watch a in depth YouTube video to understand hit boxes in this game… they’re never what they appear to be and that’s just so unfortunate.. it’s just another unnecessary skill that you have to master and creates another barrier for newer players to overcome..

    Auto aim should just be taken out of the game.. it should be taken out of all games! When they started putting that crap in games I was irate. Ten years later and here we are!!! Who wants to get hits because the game literally turned your bad play into a good one anyways?. Obviously it works against you as much as it helps you.. it just becomes another unnecessary mechanic that you have to learn to play around..

    We don’t need a new fkn game mode! We need the one we have now to be polished.. something as small as adjusting the collision of powers and map props would be a massive win for them..

    Map design is absolutely garbage.. def one of the worst things about the game… maps can literally spawn 8 pallets one time and 16 the next… wtf is that?! So there’s a chance that any given map can be tilted completely survivor sided or completely killer sided? Is that their idea of balance?

    You can’t have that much rng in map generation. It can be cool if you have a good formula for it but when implemented poorly (dbd) it’s just another problem for the game..

    Game companies spend all this money on what people like but they miss the only thing that matters.. smooth gameplay.. easy to play hard to master.. people say they want rng in maps but they mean they want GOOD RNG in their map’s..

    The less complicated things are the better. Skill expression in a game doesn’t demand for a bunch of unnecessary hurdles to overcome.. the game already has a high skill ceiling by default. Just optimize the experience and make it all make sense..

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  6. Bro i remember i used to be scared of killers when i first started playing these days i fear the survivors😭u never know what shi they gonna bring and the stress they gonna cause u thats why i only play once a week rn

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  7. Killers are having such horrible time in this game man. It's sad all the mechanics for killers are fudged. Survivors have a million different things they can hit you with. The game is balanced but I think behavior needs to rework the gen times and objectives. When 2 survivors can bang out 3 gens in less then 5 minutes that shouldn't happen. Then we can't even turn auto aim off

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  8. I face a lot of sweaty teams right now. Doctor can be strong but I tend to get tired by the default Ace sending me to Comp Tower for the 21st time a week. (With dh, ds, unbr, lithe ofc)

    Plus they should really give something to killers after they took away so much… like basekit Corrupt would be nice.

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  9. Boring game atm. When I play soloq I get braindead mikaela hiding and leon going down after 4 sec chase. When I play killer I get sent to Eyries or Gideon. Where is the fun if survivors have so many 2nd chances but ONE mistake on killer can cost you the round.

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  10. this game is just miserable rn feels like everyones playing like their life depends on it and then you get put up against someone on horrible ping and they just snipe you from a good 7 meters away with an m1 plus people just run pure meta builds on both sides so its just not enjoyable

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