I FORGOT TO TRY! | Dead by Daylight



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18 thoughts on “I FORGOT TO TRY! | Dead by Daylight”

  1. Mr. Dooley how dare you get me into this game. I now main the clown and i go around giving people speed boosts to really confuse them. Playing as a survivor im still bad but learning. Im not good at running from the killer for a long time. The event is fun as well on both sides

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  2. Jeremy inspired me to get into Dead by Daylight. Today i played my first match. i chose to start out as survivor and all went very well actually. eluded the killer in a chase, fixed two gens, unhooked a few teammates and never got hooked. We went to exit and my teammate was there working on the exit controls. Or so i thought instead they body blocked them and by the time i realized it it was to late to get to the other door. With seconds to spare the killer downed the body blocker but it was to late we all died. I already hate this game.

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  3. I feel like the bloodpoint idea for tunneling is an ok idea, but most killers play like that, so they can pip. They don't care about the bloodpoints. So, a big penalty to like their chase or sacrifice score event so they can't pip would be a bigger promotion to not tunnel and to not camp. Let them have the BP, but don't let them pip. Don't let that play style be allowed to get ppl to iri 1 and ppl would stop playing like that. So many ppl double pip and get to iri 1 in like a week playing like that and think they're good at the game 😂 make it so they can't and they'll learn that they actually r bad at the game and should learn to play in a less serious way

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  4. A possible solution to reduce tunneling, is if the survivor being tunneled is downed a second time, and no other survivor is hooked in-between, that survivor gets a drastic increase in chance to wiggle free from the killer.

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  5. Easy fix…
    You gain 50% less points for hooking a person twice in a row. And 0% for 3 times.
    You lose 50% of the down points if you leave a person slugged for more than 30 seconds. And for a minute or more.

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  6. So many people play like that Dracula 45 minutes in and it's just so miserable. "I'm going to pick a killer than can move quickly and just soft camp the hooks so the moment someone is unhooked I can go for the person doing the unhook." Like that's barely better than just camping and tunneling people out. I do enjoy this game, but good lord do a sizable chunk of the playerbase make that difficult. At 48:30 the dude was chasing someone else but gave up that chase to target the person doing the unhook. You are just a scumbag if you play that way.

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  7. BHVR give us a survivor perk where if you fully get sacrificed a gen randomly pops on the map with the least progress.

    "But then you could do 2 gens and everyone could die for one to live you say?" yes.. but that would be dumb of them. It would essentially take out the extra gen for the extra person assuming you get sacrificed with said perk. Also, the perk just existing and being good against said strategy would de-incentivize such play … not all the way like how unbreakable stops slugging but enough with it being there.

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