Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Watch on Twitch: https://www.twitch.tv/zubatlel Join Discord: https://www.discord.gg/zubatlel.
source
Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Watch on Twitch: https://www.twitch.tv/zubatlel Join Discord: https://www.discord.gg/zubatlel.
source
Camping killers malding in the comments.
Why would verticality count towards a self unhook? Seem like that was an oversight.
The fact that it works on vertical is a problem
Verdicality doesn’t effect it then it’ll be solid but ya
thinking about it killers might use this to tunnel that might be a problem 🧐
looks like you can use this as killer to give unhooks too. like 2 people left, last person is hiding and youd rather the person on hook get the hatch. not a common thing, but something neat to be able to do.
If they could fix the vertical thing its perfect
So they make it about kills then cry about face camping… wow. DbD devs make as much sense as putin rn.
I'm glad they're addressing facecamping but I think this solution will lead to a lot more tunneling…
Idk how to feel about it working vertically, on one hand I'm glad someone can't just sit in shack on top of basement for 10 minutes and kill everyone, but on the other hand there are certain times, usually when the killer is below the survivor, that the killer might be punished for just being in the vicinity even if it would take them a while to get up to the hook. Thankfully the progress slows when survivors are in the radius so killers shouldn't get punished for chasing someone nearby.
So if billy didnt exist bubba would be same from tcm game
I can already see how this will go; survivors will unhook themselves, immediately go down again, kill themself on hook and rush to the forums to complain about face campers.
Yeah…if they really want to prevent Bubba from still being a camping machine (16 meters is nothing tbh) then they really have to just force him to tantrum if he hits a recently unhooked Survivor with M2. Sweep is simply too lengthy especially with possible add-ons.
To make it more effective, timer should be paused moment the killer is in 16m radius. Once he is out, timer can resume.
Wow bhvr, what a great change. People will be loving this one for sure. Hope it goes live after ptb without any change whatsoever as it usually happens
Hum it's been a long time since i have seen footage of dbd. What is the new heart icon? A visual terror radius or something?
1. I think there should definitely be a delay before the bar starts filling up to give the killer a chance to move away (and maybe set up – tappers/hags?).
2. The bar shouldn't progress if the killer is on the floor above/below. (unless the killer has ability to traverse back to the hook rapidly).
3. How does this interact with hooking multiple survivors in the basement?
4. What would be the implications for survivors and killers if there is a gen next to the hook?
5. I like the idea of an anti-camping mechanic – nobody likes a basement bubba – but wont this system just promote proxy camping, slugging, and tunneling?
I honestly think killers wouldn't feel the need to camp, slug, and tunnel as much if they just removed de-pipping – It made sense when killer grade was linked to mmr, but now it just punishes you for not doing everything you possibly can to win, including playing dirty. – if they really want to make it 'more fun' removing de-pipping would be a big a step in the right direction.
i hear it fills up anyway when youre on another floor and the hook is directly below u, surely thats not intended 💀💀💀
I think they should change the animation when you unhook yourself in phase 2 it looks pretty silly when normal
0.5 seconds is, what, 2 meters of distance for survivors in this game? Even with the speedboost, you're not getting anywhere.
"meg thomas"
yeah because survivors totally need more shit to help them win. games a joke.
So glad Texas Chainsaw is here to replace this POS game
Realistically you can just stay 16 meters away, wait for a suvivor to come near the hook and get two downs anyway, if you optimize the positioning and timing you can likely still just camp 16 meters away for like 30 seconds and then 8-16 meters away for the remaining 30
the sad thing is this won't stop those who are already insane at face camping like huntress and clown.
What about if there’s a Chase happening above you in the basement?
i don't know why the killer looking at you isn't accounted at all because that seems perfectly logical to keep with the 16m radius
controversial take: just give iframes again to this mechanic. old deadhard iframes. that or just disable bubba entirely. that'd be fun
It’s definitely alittle too fast but at least it’s in the ptb to test
A pretty easy fix:
While you have endurance from being unhooked (from the funny facecamp), the on hit speed boost lasts longer, and you are immune to hindered. This theoretically fixes both Clown and Huntress being able to facecamp anyway.
>Goes trickster.