NO PERKS NO PROBLEM GHOSTFACE! – Dead by Daylight



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Dead by Daylight I was given the task of completing a no perk ghostface game which was a fun challenge and of course we just so happened to get a little bit of salt after

I hope you all are ready! Sit back and enjoy some Survivor massacre! Hope the dbd, dbd mobile Dead by daylight mobile, and dead by daylight crossplay communities all love the survivor gameplay and Rank 1 Ghostface Gameplay!

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20 thoughts on “NO PERKS NO PROBLEM GHOSTFACE! – Dead by Daylight”

  1. I heavily disagree… sure it's a cheat that takes a bit more work so I would call it an exploit rather than a cheat but it still is at bare minimum and exploit because the deaf have not added a communication system any form into the game for the Survivor side during the match… this one hundred percent clear that the survivors are supposed to have at most only the communication of pointing to a place for another person to go or telling them to follow them… like it is literally finding a way to circumvent and intended gameplay feature to give yourself an unfair advantage and while you could say that using the deathblight eclipse shotel during elden rings release was at least difficult in the sense that you had to basically complete half the game to get it that still doesn't change that he was a broken ass piece of fucking shit and that's why it got passed out… personally I feel that you should not be able to play with your friends while in a public Lobby meaning you can still play with four friends and a friend who's a killer in a private match but no more going into public games with a full team of four assholes we're all prepared to perfectly and most efficiently destroy generators…

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  2. 0:21 hard agree. I play killer mostly and also dabble into SWF/solo, it's easy to overestimate how good the average SWF communicates. I play using community discords, the average SWF from there is painfully mediocre and mostly just vibe on voice. With good players coms are better and people do know objectives, although coms are still very basic since they're not efficient. People also love to go for mindgaming on loops, instead of playing extremely safe and taking the killer to narnia.

    This game even shows exactly how a SWF can backfire. Excessive bodyblocking, the one clicky "looper/chase me" group member swarming the killer and suicidal altruism. I can always trust a SWF team to end up swarming hooks not doing gens, even though it's perfectly fine to take a down or let the hook timer tick down.

    Yeah, the ultra sweat lobbies do happen. So do newbie lobbies with the 4 survivors having a combined 10 hours. DBD isn't perfect, but it's way too easy IMO to just blame SWF coms and call it a day. That's already assuming the average player is even really good at communicating, which is a skill I'd wager most people are perfectly mediocre at.

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  3. I think people confuse SWF with Death squads which is why there's so much back and forth about SWFs being unhealthy. I love a good SWF, but some teams are built just to give you a bad time.

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  4. Subscribed for this. I’m just starting out so have very few perks. I partly want to keep going but I feel like I’m wasting peoples time as killer cus I’m new and I’m not mechanically very good even once I know a game and in this case I don’t know maps either, I use strategy and outside box thinking. As survivor I feel I’m a liability which is worse.

    So seeing this perkless? It’s very nice.

    I think it was worse though because I started when they were experimenting with the match making or whatever and haven’t been back since then and have gone back to simply watching.

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