NOED is a crutch to your learning curve | Dead by Daylight



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Just a quick video that I hope will help some people.

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31 thoughts on “NOED is a crutch to your learning curve | Dead by Daylight”

  1. NOED is a win con. A safe, reliable, simple one but still a win con that often ends with games being quicker (assuming no gen slowdown is used). The best part of NOED existing is the fact that it incentivizes survivors to other objectives but gens, though it is funny when people say it is uncounterable. Is it overtuned? Yes. Can every survivor play around it? Yes. Is it unfun to get slapped by it? Also, yes. I think because of how much of a crutch it can be, players that tend to use it are often worse than those that don't. It deters playing with a mentality to get better since it can often reward the player with minimal effort involved. Any of the good perks in the game can become crutches if the player allows that to happen but we all have the capacity to prevent this.

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  2. I never run an end game build as killer (unless a tome challenge asks for one). If I don’t get kills from chases, game/map knowledge, and from outplays I don’t deserve them. 🤷🏻‍♀️ –

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  3. i used no ed as a new legion, dropped it because i felt like it was cheap and wasn’t helping me. my build ended up being: discordance, sloppy, bitter murmur, and unrelenting/nurses calling once i got it

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  4. I wonder what Otz's opinion on NOED is for late game builds? If I see a 4 man swf with 2+ toolboxes, I don't see the point in gen information. I would rather just prefer to set up a gate game (e.g. Blood warden/NOED/No Way Out or Remember Me/extra). Granted this is a build I use for M1 killers, as killers like nurse are so strong early/mid game it would be advantageous to run perks accordingly (lethal pursuer, BBQ, etc.)

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  5. I agree with what Otz is saying here. It isn't helpful for new killers, but is quite fun in endgame builds or as a surprise for more experienced killers.

    That said, I feel like with NOED, it just sucks to play against as survivor. If you're facing a bad killer that had no hooks the entire game, but manages to secure kills with NOED, it just seems cheap. If you're face a really good killer who manages to get to endgame having already killed some people, it just feels like kicking you while you're down if they secure kills off it. That in mind, I do think that NOED in general is a pretty fair perk if you've played the game awhile. It's usually pretty easy to check common totem spots in the course of a match. Though, again, with a really good killer, it can be a bit of a race to just finish gens before everyone dies, let alone a secondary objective, so in that case, NOED can seem unfair.

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  6. Nailed it.
    But the biggest villain here is the MMR system. We are already at a stage where good survivors sends their MMR falling into the oblivion because some/most of them are just too busy trying to carry the team, while the babies were just too busy trying to get out of the trial. And then we have a bunch of killers using NOED, face-camp, tunneling or doing the AFK-NOED trick just because they are desperate to win the survivors. The trick to beat the current MMR system is not to win the game, but rather, to have fun at the game, which DBD highly discourages.

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  7. Before I started watching you I took a bit of a break from dbd cause I was just like that spirit. Always had my perks and add ons carry me. Now that I've been taking tips and tricks that you show as killer as well as perk combos, I've basically left noed in the past and now my Ghosty is by far my best. With Lethal pursuer, BBQ, Thrilling Tremors, and pop. And I don't really tend to run good add-ons unless I'm looking to sweat a bit😂

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  8. See when I main a killer, I play them without add-ons or slowdown perks to get very good with them, THEN I put on all the best add-ons and OP slowdown plus ebony. Just so I can make sure any survivors in my trials are completely and utterly fucked. 😁👍✌🖖

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  9. I have been a long time viewer and I love your videos Otz! It would be cool if you did some type of analysis videos where people can send in killer games and you can analyze them, give pointers, what you would be thinking, etc.

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  10. NOED is that tasty treat that seems to make you feel good but in the end it only gives you tooth decay and pain. NOED it is a tempting perk for new killers, but is only a Perk that doesnt stimulate the killer to play better, it is in the end, a perk that makes the killer feel comfty in its own low level gameplay style.

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  11. Makes me think back to a game I had a month or two ago as a newbie survivor. Ended up facing a Forever Michael on Memorial Institute who seemed REALLY inexperienced. I lost him in chase MULTIPLE times in areas where that really shouldn't have happened. I also saw that he planned to go for the slug 4k when he hit tier 3. But I countered it hard with WGLF. That said, my teammates failed to realize over the course of this 15 minute game that the exposed status effect was never going away, and kept wasting so much damn time healing in a corner with self-care or CoH. Which was made worst by the fact that they couldn't run away to save their lives, and sometimes ran directly into the killer when he was approaching. It feels like they were using those perks as a crutch, and weren't ready or capable of handling a killer who can instantly put you into the dying state.

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  12. He literally just basically why gamma is after thousands of hours still bad bc he mains noed since day one played even back then triple blink omega every round with old old red mori and the funniest part is he isnt even good as nurse until this day

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  13. Noed can be really good if you play it well. I main trapper with blood warden, noed, unrelenting and fire up. I miss a lot of lunges, so they assume I'm a noob trapper. Then I down and hook a survivor until they run to exit gate But then they realize that I have blood warden and I down them all. It always works perfectly lol

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  14. At this point ive only started using noed in two situations: tired of loosing games to survivors that are way better than i am when i just want at least a few extra hooks, and i main sadako and the poor girl needs something to make her lethal until i can get devour hope on her.

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  15. That's really dumb. In most situations the match is already over by the time NOED would have even done anything at all, that is if it even gets to stay up at all in the first place when you bring the perk. It doesn't prevent learning of any kind because you still play 99% of the match without it even existing and it does not teach you bad habits because it does not change how the actual gameplay works.

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  16. NOED just needs to be nerfed or just taken out of the game. It's BS 4 times in a row just now I died after an otherwise great game cause of this BS. And I don't wanna hear these killer mains Bullshit "oHhH sUrVivOrs hAvE 2nd cHancE perRKz whY canT KillErz hAvE tHeM??" Cause playing killer is much MUCH easier than a survivors idiot, why should the most powerful role in the game BY A LANDSLIDE get FREE DOWNS AND A SPEED BOST FOR PLAYING LIKE TRASH?! Damn dude even survivors second chance perks aren't that powerful its straight up frustrating at this point

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  17. That's cool and all, but I don't have an interest in getting better. I am interested in having a gay old time. The only reason I don't run NOED most of the time is because there are only four perk slots and I like messing around with different builds. If I have a free slot, why not run a perk that almost guarantees one more sacrifice and a lot more bloodpoints?

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  18. sometimes i think about how otz said 'the best survivor perks are the ones that alter how you play the game, even when the perks are not in play' and its true, you watch for a deadhard that isnt there or a borrowed time they may not have or a decisive strike they are bluffing with
    but if you look anywhere online where people complain that noed is an annoying crutch that really does not belong in the game, 'just do totems in case they have it' and nobody makes the connection

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  19. I don’t get people who do things to “artificially” improve themselves all the time and make their game harder in the long run. Like play the game how you feel is fun and your MMR wil fall in line to match that

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  20. I play many killers and do well. But I also don’t play killer cause I like a challenge. I play Spirit with Ring, Amulet, and then the build is Pop, BBQ, Scourge Hook Pain Rez, and Call of Brine. Why? Cause it’s fun. I wanna be a ghost right out of a horror movie. That means being op and just killing everything. Spirit is aesthetically such a cool killer and I won’t pretend she isn’t. She’s so visual and just fucking fun.

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  21. ive watched dbd content for a bit now (was a fan from the souls content) and a while back i got the game for free from epic and put a few hours in. they give you NOED for basically free rely early on and its one of the only ok perks on killers that have nothing going for them. you may think this is ok because by the time you run into good survivors you should have a few good unlocks right? nope! i was about 4 hours in and i had game knowledge from vids so i was trashing poor lvl 1s untill about 4 hours in. the games started to be unplayable. i asked a few people the time played but no one talked until i found a nice streamer who showed me that all the people on his team were <3000 hours and he himself was about 7000 hours into this game. the MMR matchmaking is one of the worst ive ever seen and i havent gone back

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  22. One thing I struggle with is a genuine inability to play some killers without meta perks/add-ons. It’s less the perks for me, as I hardly ever run noed, but more add-ons…I’m practicing at hillbilly atm because I just love the satisfaction of getting sick chainsaw rush downs. I run Lethal Pursuer, Deadlock, Bbq, and Hex crowd control to prevent jungle gym loops. And Im finding the yellow dad’s boots add-ons for turn rate to be quite scarce in my bloodweb. I know there’s a certain insane turn speed you have at the start of the rush, but i am just absolutely struggling. 7 complete losses in a row today and the squads of survivors im going against aren’t nice about it either. From my stupid fast overheat, to my inability to traverse any half way safe loop, Add-on less billy just feels so powerless against seasoned survivors.

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  23. Now, this is a bit of a killer rant, BUT since noed will be changed, i hope that dead hard and lets say iron will will also get changed, cause if things stay that way what are insta downs compared to 50 pallets, windows, 20 second chance perks, items and add-ons like sceptic. Its just getting rough over here at the killer side (or for me at least)

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