Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv
http://www.twitch.tv/ScottJund
https://discord.gg/TheBreaderhood
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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv
http://www.twitch.tv/ScottJund
https://discord.gg/TheBreaderhood
source
"You opened the box, I came." 😳😩
Scott, I'm looking over Pinheads power and I noticed you skipped over a part where he can also pick up the box and when he dose he starts a Chain Hunt on all survivors. If I'm right, when he picks up the box it will disappear also for 20-30 sec, I forget. I wanted to know what you thought of that part of the power sense you thought it was really great slow down.
I agree with most things said but I still think he is super fun to play even though you’ll probably lose lol
his lunge is annoying it feels like it doesnt move you forward
As I understand it, if someone holds the box hostage it's a big risk because once Pinhead finds the person holding the box (which is easier because the passive chains can give away their position), he can chase them until he downs them, which instantly gives the buff as if he picked up the box and chain hunts start on all other survivors now.
I wish the devs made specific spots on trees or buildings or any High place to put the portal so you can look around like the eye of motherfuking Sauron
I think Chains should be a 1 step process with a range limit. So you place the portal near the survivor and the chains automatically reach in all directions like 3 meters. Slow down power would be much quicker and easier. Like Doctor basically. Use it at loops.
I think he’s pretty balanced, he has a high skill ceiling that will make him really scary when people learn him like a nurse, slinger, etc. fun and unique power and at least BHVR listened to making a killer with map pressure and a slight advantage in chase which won’t be too annoying for survivors while also giving survivors something new to do. It seems like they’re listening at least and giving new objectives besides bones and gens. Idk I can see what Scott means but at least he isn’t op and extremely oppressive to the point where survivors will cry and get him nerfed he has room for improvement
Scott is always underwhelmed
Ayyy bir kerede bir şeyden memnun ol. yemin ederim bir kere görmedim şu oyunda herhangi bir şeyden memnun olduğunu..
Reduce his movement speed to make it more efficient to use the chains instead of running, and make it so he cannot break his own chains. Problem solved. :p
Why give his chain so much range if it's effectively useless if the survivor is too far away? Wouldn't it make more sense to increase the slow based on distance travelled? A lot of risk and punishment if you miss it at a distance.
Puzzle box
I think that if a survivor is holding the box and hasn't solved it, they should get chains of hate on them
He seems like a weaker nemesis. The passive chains are weaker zombies and the normal chain is a weaker tentacle
Is it just me or have BHVR not released a single strong killer in the PTB lately?
I don't play so often against Twins, why hold the VIktor hostage is a bad thing? Where is the downside?
The visual design and thematics is great, but we already know that the team in charge of that knows what they are doing. The power is interesting but everything else is typical BHVR.
comparing to Clown you underestimate the immense map pressure Pinhead gives
You know its weak if Scott is even calling him weak
Ive also had the idea of making his chains slow down survivors more the further they are from pinhead because it feels like you can't really use it from distance well even though if you count how far the chain goes and how far the gateway goes its like 40M, they should definitely start by making them not break because of LOS, then maybe add my idea, as well as that the addon that does a damage state if health should probably be nerfed somehow and should work in conjunction with the mending one.
who’s gonna tell him that’s the name of deathslinger’s chapter and not pinhead’s passive power
And for that reason, we have decided to look into Myers, he should not be allowed to lunge in tier 3 – Dev balance team
wont lie i feel like using that loop against that nea was a bad thing because you werent using the power at the right time. shouldnt you use his power at the pallet?
I think survivors should be incapacitated while holding the Box until they solve it: this way they would be completely useless for the team and also have difficulties during chase, forcing them to solve it as soon as possible
It's kinda sad that developers don't listen to the community: we litteraly need 2/3 small but precise buffs to make it a good killer but in the end we'll probably get some random buff that will only make it annoying to play…
I CAME
Why is holding victor a bad idea now?
3 things with Pinhead
Fix The Chain Bug
Make it so that Simply picking up the box doesnt remove The Auto Chains, but rather solving the box begins to reduce the meter by a set rate comparable to how fast the Progress bar for solving the box.
Increase the Slow by like 5%and i think he'd be fine; OR Increase the durability of the chain by .2s per chain
I don’t understand how a chain from hell has the consistency of a noodle
So basically pin head is the worst killer in the game