Pinhead's Undetectable Addon is Actually Quite Good | Dead by Daylight Killer Builds



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This video we’re testing out the stealth addon for Pinhead, called Chatterer’s Tooth, that gives you undetectable for 25 seconds after picking up the box, with some other downsides as well. This addon is interesting and changes up a lot of how you normally play him, and also could lead to some interesting build ideas.

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26 thoughts on “Pinhead's Undetectable Addon is Actually Quite Good | Dead by Daylight Killer Builds”

  1. In that first build- The last survivor you downed and hooked didn't drop the pallet because she was insane, I'm pretty sure she was a console player and physically couldn't without breaking the chains first.

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  2. if you know where the survivors need to go you could make a pretty nasty insidious build with the theeth addon plus the one that makes your chain hurt survivors for a fast 2 hit down… maybe…

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  3. Problem with a lot of addons is how poorly worded they are. From just looking at it, Chatter's tooth is fricken AWFUL. "You lose chainhunt, but get to hunt down the box to get undetectable." It doesn't point out you basically get on demand tracking, nor that it briefly interrupts survivors. Like, running this with dead man's switch basically negates the need for pain resonance, since at any point after you hook, you just pick up the box, and boom, everyone lets go with no counterplay since you never know when pinhead is picking up the box.

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  4. well if hoarder and franlkings demise you would have sean them take the box and then hit would have caused them to drop the box.. so catch in and trigger your undetectable while closer to one survivor…
    also since running for the box is away from survivor make your choice might be interesting since it will give you incentive to go away from hook… and make your choice goes so well along flood of rage scourge hook.
    so there the build idea.

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  5. not sure about undervaluing this add-on, undetectable is one of the best things you can bring in this game. Less to do with gen grabs a lot more to do with denying loops and shortening chases because a prepared survivor isn't going down to an average M1 chase quickly

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  6. The Guy complaining about you was actually build up for a Tournament Match with his Meta Perks and Instaheal 😀 why tf does he complain? Will never understand some pathetic People.

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  7. Would be cool to try it with deadmans switch and agitation, carry the survivor to a hook as close to the box as you can then after you hook them pick up the box and it will make everyone scream causing all the gens being worked on to be blocked

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  8. I been getting a lot of DCs lately too, I have been burning Coldwind Farm offerings because I hate going to indoor maps as ranged killers and for some reason I get a DC or someone giving up on hook nearly every game. Survivors just hate when you burn a map offering for some reason even when you burn a heavily survivor sided one.

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  9. I just had an idea. Imagine an add on that spawns a false box. Like they see the aura of the false one and have to solve the false one to see the aura of the real one. The false box would just waste time and I would say Pinhead wouldn`t be able to teleport when they do the wrong box.

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  10. Tofu, Try to make a couple of videos with this tooth, here is an example: Chatterer's Tooth + Mercilles storm = Grab build or Chatterer's Tooth + Lulluby = Impossible skillcheck and a little grab build because survivors will focus on skill checks

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