Red's PAIN BRINGER Skull Merchant Build! – Dead by Daylight



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

This Skull Merchant build focuses on breathing life into Hex Ruin and the newly changed Pain Resonance to make gens a nightmare for survivors early and late game!
Sit back and enjoy some Survivor massacre! Hope the dbd, dbd mobile Dead by daylight mobile, and dead by daylight crossplay communities all love the survivor gameplay and Rank 1 Skull Merchant Gameplay!

https://www.twitch.tv/redsgaminggears
Twitter – https://twitter.com/GearsReds
Discord – https://discord.gg/BMsnpjc
Merch – https://redsgamingmerch.creator-spring.com/
#dbd #DeadbyDaylight #redsgaminggears

00:00 Perk Breakdown
01:18 Game 1
11:29 Game 2

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26 thoughts on “Red's PAIN BRINGER Skull Merchant Build! – Dead by Daylight”

  1. 0:30 ok I can’t help but wonder what the weapon on her wrist is as it dosnt look like a blade, if it is it’s a squared of one which is odd (also an insight in to the world of a dyslexic people, every time I type the word one I have to stop to correct myself as I go to spell it as wne which of course I know is wrong and ied have to change it anyway).

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  2. Yup Dh still exists but I really only see it on swf and high prestige survivors.
    What makes it funny is if the last person you kill have it but don't get hooked the whole game, they won't get no value for it.😂

    Edit: People are so use to 3gen merchants that I feel like they don't know how to actually loop her in drones while injured.

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  3. For some reason the past few days my DBD hasn't been letting me play with two of my friends cuz I can't invite since it doesn't even show them on my list and they can't invite me

    Does anyone know this issue?

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  4. What do you think of dead hard going back to old dead hard now that it has the prerequisite of being hooked. I think it's more fun the way it is now but I also think that it would be more viable like that. Rn it's only good if you run it with either balances or smash hit.

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  5. I hope this isn’t a dumb question but when walking and placing a drone does it place where you start placing it or where you are after it goes up the animation takes a second.

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