Red's ULTIMATE ITEM HUNTER VECNA Build! – Dead By Daylight



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Dead by Daylight New Killer The Lich aka Vecna has entered the fog! Right away I have a fun build that revolves around stealing Items that not only is strong but allows us to show off buffed Vecna!
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00:00 Build Breakdown
02:19 Game 1
12:40 Game 2
20:44 Game 3
35:00 Game 4

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45 thoughts on “Red's ULTIMATE ITEM HUNTER VECNA Build! – Dead By Daylight”

  1. Oh boy do I have a concept building for you today. The build uses wesker for his radius. Unnerving‚ overwhelming presence‚ weave attunement‚ and corrupt intervention. Burn those toolboxes and make them pay for bringing them.

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  2. Now imagine if Franklins still had fun interactions with killer powers.

    Also the fact that hoarder doesn't work with vecna chests is another example of the devs hate fun. Probably not worth using. Sad to say it's another dead perk.

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  3. Vecna probably will be getting a hotfix or a nerf, I think this adjustments were just for release purposes, survivors used to get mad at me for winning as BP farming Legion, I just can't imagine how salty the get pallet denial

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  4. If you get hit by the skeletons, you’re pretty bad. Literally all you have to do is crouch, they will fly over you without hitting you. They will nerf him in a couple weeks, once sales slow down.

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  5. That must be a glitch because she definitely should not get haste when you hit her with the sphere. I hope that's addressed because that's one of the whole entire points of using that thing.

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  6. Imagine if marking survivors with the sphere would make Flight of the Damned more effective.
    Theoretically it could be cool if marked survivors were given a larger hitbox, but instead of being injured they got a massive slow (the skeletons clinging to them)

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  7. This a more of a poke at dbd content creators as a whole, do people ever post loses ? It’s getting pretty dull when I know before even watching the match it’s gonna be a 4k not at a single point did I think you were gonna get anything less.

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  8. Fun fact: Survivors can't crouch under skeleton if they on a slightly higher plain than you. For instance @ 13:46 if you had use the ability before going up the ramp she would have been able to duck under it. It's actually great. I got a few survivors with it 😂

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  9. Build: Somewhat Accurate Archlich

    Perks: Lightborn (immune to lightning damage), Relentless (immune to bludgeoning damage), Forced Penance (creatures hit with Afterthought take 9(2d8) damage per turn until they make a DC 20 Saving Throw), Lethal Pursuer (Perception 25)

    Add-Ons: Cloak of Elvenkind (in DND, Vecna does not have a Terror Radius), Robe of Eyes (it may not be advisable to loot in the middle of a fight, let alone against Vecna the Archlich)

    Rules: In addition to in-game recharges, you can only use some spells for so long until you've taken a Long Rest, AKA a generator is completed. How many you can cast per long rest (c/lr) is based on how many times a caster with ESL 12 can cast a spell from that spell slot level. Rates are as follows:

    Fly: 3 c/lr (Grant Flight is a level 3 spell slot)

    Mage Hand: Unlimited (Mage Hand, being a cantrip, has no limits to use)

    Flight of the Damned: 1 c/lr (since I assume players are not meant to know Flight of the Damned, I'm treated it as a level 6 spell slot)

    Dispelling Sphere: 3 c/lr (closest one I could think of is Otiluke's Resilient Sphere, which is a level 4 spell slot)

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  10. This is similar to my first build with him, except replace Hoarder and Surge/CI with Overwhelming Presence and Distressing. Using Hoarder seems like a good call, though.

    I want to try this build with someone like Pyramid Head or Artist next. Get those through-wall shots.

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  11. I like Staff of Withering and Robe of Eyes (Dispelling Sphere causes Exhausted for 20 seconds, and Auras of Survivors within 8 meters of a Treasure Chest are revealed for 3 seconds after casting a spell)

    Lethal Pursuer, Franklin's Demise, Languid Touch, Weave Attunement. You could replace Languid Touch with someone else, but with the number of meta perks that trigger exhaust, it is pretty strong.

    Mage Hand is actually strongest when used against a Pallet that a Survivor is vaulting.

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