STEALTHY HIT AND RUN WESKER! – Dead by Daylight 30 Days of Wesker Days 20-21



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

Like stealth? Like Hit and Run playstyle? This builds got exactly what you need using weskers natural ability to get around the map and slow the game down along with sloppy butcher for slower heals and dark devotion plus add ons for massive stealth uptime, you can be a real menace!

I hope you all are ready! Sit back and enjoy some Survivor massacre! Hope the dbd, dbd mobile Dead by daylight mobile, and dead by daylight crossplay communities all love the Rank 1 Killer Gameplay!

https://www.twitch.tv/redsgaminggears
Twitter – https://twitter.com/GearsReds
Discord – https://discord.gg/BMsnpjc
Merch – https://redsgamingmerch.creator-spring.com/
#dbd #Wesker #redsgaminggears

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25 thoughts on “STEALTHY HIT AND RUN WESKER! – Dead by Daylight 30 Days of Wesker Days 20-21”

  1. If I could have a penny every time red wouldn't get a M2 hit and throw his head back in frustration because of bugs……….😂😂
    Love your videos red you rock❤❤❤

    Reply
  2. That slowdown is massive from his infection. I remember being tunneled by a Wesker yesterday who wouldn't let me cleanse it, and the slow hurt me so much I couldn't make any loop, or connected loop, you're just forced to pre-drop against him.

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  3. Wesker is my favorite killer and I feel like I’ve been getting better with him! And I’m always glad to watch your 30 days of Wesker to see how I can get even better with him!

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  4. Red you have actually mastered Wesker man. The near misses do suck but you have more skill with him than any other creator ive seen. The 30 days really seem to make you master the killers ins and outs. Im going to try it.

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  5. Wesker surely needs some bug fixes and a few buffs. Its so annoying sometimes but he is too much fun tho. Dead hard shouldnt exist since it extends a chase where it should have ended

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  6. I bought Wesker but not played yet, I’ll probably grind his 30 days vids before I try. Also, can you make a Pinhead build around the idea of always teleporting your box to punish them. Just curious if it’s viable, thanks~

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