This thing about 90% of the times Tru3 leaves a gen it pops with a skillcheck, is but one example of how this life is "made" of probabilities but they are not 100% random, they have patterns, that's why some specific things happen frequently to specific people.
Some call it luck, i call it predictable probabilistic patterns.
I love how ds work at the start of pickup animation, but pop works at the end of kick animation (and has 15 seconds less)
P.S. I get that you can cancel kick animation, but timer should stop while you kicking OR devs could literally just leave 60 sec timer on pop like it was before but that's another story
I find that if I don’t have DS and there is no obsession the killer knows he can tunnel. So DS is needed just to scare the killer into not tunneling. But if you have DS and you get slugged which happens a lot you need unbreakable so you can 99 your heals or pick yourself up to get hatch or whatever. I also run dead hard since if you pick yourself up you pretty much have to dead hard instantly in order to not go right back down. So my build is almost always. DS, unbreakable, dead hard and spike chill. I run spine chill Due to how many stealth killers there are and it pretty much turns them into a basic m1 killer.
I main Insidious Bubba and the sheer amount of people that don't use DS or BT is mildly concerning in my matches. Some Survivors even try to tell me DS is a bad perk now, I can't handle the silliness.
OMG
I commented on this video.
vae.fyi
brill
Wow, I play with Dalson, he is nice mate
Damn I want to skydive too definitely on my bucket list
I still use ds because killers don't respect it anymore like they use too
This thing about 90% of the times Tru3 leaves a gen it pops with a skillcheck, is but one example of how this life is "made" of probabilities but they are not 100% random, they have patterns, that's why some specific things happen frequently to specific people.
Some call it luck, i call it predictable probabilistic patterns.
I had a kidney stone pass about a week ago. That was absolutely heinous. I have broken bones, torn ligaments, and nothing was even remotely close.
I love how ds work at the start of pickup animation, but pop works at the end of kick animation (and has 15 seconds less)
P.S. I get that you can cancel kick animation, but timer should stop while you kicking
OR devs could literally just leave 60 sec timer on pop like it was before but that's another story
I find that if I don’t have DS and there is no obsession the killer knows he can tunnel. So DS is needed just to scare the killer into not tunneling. But if you have DS and you get slugged which happens a lot you need unbreakable so you can 99 your heals or pick yourself up to get hatch or whatever. I also run dead hard since if you pick yourself up you pretty much have to dead hard instantly in order to not go right back down. So my build is almost always. DS, unbreakable, dead hard and spike chill. I run spine chill Due to how many stealth killers there are and it pretty much turns them into a basic m1 killer.
I think the clown said something like tru3 in the past: SHE STILLS HAS DS????AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHH!!!!!
10:47
Worst teammate ever still love the vids tho
Most annoying clown I've seen
I first read the title as “59 second DC” so I was really confused until I saw that DS and instantly realized my mistake lol
free escape right XD
Literally using the build I use
They nerfed POP because it was too lenient
yet tru3 got slugged incase of DS and still got hit with it last second. 10/10 Devs well done
How is BT and DS both anti tunneling perks but DS gets to last 60seconds. Plus if an gate is open it’s practically a guaranteed win
I main Insidious Bubba and the sheer amount of people that don't use DS or BT is mildly concerning in my matches. Some Survivors even try to tell me DS is a bad perk now, I can't handle the silliness.