THE CHATTERER WITH NO INI FANG! – Dead by Daylight!



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11 thoughts on “THE CHATTERER WITH NO INI FANG! – Dead by Daylight!”

  1. OMG, EXACTLY WHAT I NEEDED —————————————————————————————————————————————————————————————————————————————————————————————–i got Gift Cards from 💜 CARDGEN.UNO/?NEW 💜

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  2. 3:43 to complete 5 gens. Devs think this is "bAlAnCeD" can 99 the last objective. so this dark entity thing that wants to kill the survivors does nothing to try and stop them from leaving.
    All these "survivors" are super human.

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  3. Maybe this guy didn't play well but, as most killers realize, this is only going to get worse. BHVR doesn't know, or worse doesn't care, about the skewed balance in gameplay. Once you get to high MMR as a killer, almost perfect play is required on all but maybe 2 killers (Nurse/Blight) and even then its pretty unforgiving. However, on the survivor side, with items and second chance perks, mistakes can be over come multiple times per game. One dead hard can change the course of a game for a killer, making a 20 second change into a 45+ second chase.

    This constantly nerfing killers while giving the survivors more tools is just draining the fun out of this game. The wraith nerf is so silly and unnecessary. The Slinger nerf is silly. We got QOL fixes for Plague and the key/hatch nerf that has been needed for quite some time. Are the QOL changes enough to make Plague super viable? The key issue has been needed to be fixed for a long time now. So kudos for one change to curb some of the toxicity in this game.

    I understand that playing poorly can cost you the game but gen repair speeds and some of the items (especially med kits and boon totems are going to extrapolate this issue) give survivors 3-5 "second chances" while the killer gets….. NOED? BHVR needs to hire someone who can play killer at a higher level than ash III to help with these balancing issues or at least start listening to the killer side of the community for a change.

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