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It’s time for PTB’s to come to an end in DBD
Chapters:
00:00 Intro
3:04 Instant-Gaming Partnership Announcement
3:56 The Modern PTB Consequences
source
I think another Problem is that PC Players can already learn how a new Killer works and how to counter him and when a Console Player plays a New Killer he cant do anything in the rounds to test the killer.
4:46 any time I read comments like those I'm just going to think of this voice. 😂
It will never not be incredibly cringe to me that people rage quite during a test build of all things.
I see your points, but…I just find it funny that your points about "long queue times" (not as egregious of course) and survivors DCing quickly can and does still apply quite a bit on a new killers release to live lol, so the data can absolutely still be skewed regardless, even putting aside the fact that we don't actually know what data they look at and prioritize. Also…listening to content creators opinions and letting them skew things, or falling for clickbait? Also things that happen on live regardless. People don't stop drinking Kool aid just because it isn't PTB lol.
Ultimately, yea for better or worse the biggest reason for the PTB to exist is to drum up hype. Your points about anti-consumer make sense, but if Behavior is looking at their spreadsheets and deciding its worth it to maintain the PTB because the gains are greater for them than the losses…they're not going to stop lol.
Well articulated video, thanks for the work!
I love your vids in fact you are the reason why I play but this video is not good. You look like you are mad because you were wrong about the changes. Ptd is not as good as it was but it still have good uses
Thank you. I have been saying this for a while now. Here are some additional issues with PTB:
Installation issues. Okay I have no idea what causes this or why it only affects certain people but it happens to me and a few other people every time we try to switch to PTB. The downloads itself takes a normal amount of time, like less than 2 minutes and then game goes to patching/installing and stays on that for like over an hour. And when it's finally doney computer is so laggy I need to restart it. And when I switch back to the normal version the exact same thing happens. This happens with no other game I ever played and purely a DBD issue. Anyway, even tho it only affects a few people it scares them away from trying PTB.
PC exclusive. PTBs are excluded to the PC version of the game. This means that, in addition to vastly reducing the amount of people who can even play it, the input you will get is limited. For example, most PC players use keyboard and mouse, thus you will not get feedback from how a new killer feels on controller.
Mindset and Choices. Back when I played PTB, I played killers that got just tweeks, and tried out new builds with changed perks on killers that got no changes. Giving up and DCing was rampant. Tons of people don't view PTB as "I get to try out the new content and the changes to existing content so that I can give feedback." They view it as "I get to play against the new stuff early." This means testing anything but the main change is borderline impossible even on PTBs where both sides got something and therefore queue times aren't as bad.
Unprecedented Changes. We have seen more and more that the PTB doesn't resemble the actual game. A good example of that is Ultimate Weapon. They gave the perk a rework on PTB and instead of using that version or reverting it or giving either version number changes, they just added a new version to the live game. Then we have the Good Guy. He had a change that, in practice, has huge consequences on how he feels and plays but wasn't in PTB. I heard people say "they wanted to put him in but were too busy", but they also announced cenobite changes for then and instead of pushing Cenobite changes, they just didn't do any changes.
Honestly, for me I feel like the PTB would still be fine if they kept it to the small minority of players. You know who would be great PTB material? Fog Whisperers — the group that, otherwise, has nothing but a fancy name and a shirt.
That way you would have a small, non-snowflake "Everything is OP, nerf it to the ground cause I DC at everything" group of people all playing together alongside BHVR's paid playtesters, who have an audience that will generate hype while they actually get valid feedback and criticism from actual hand-chosen community members that they can then cross reference with their own playtesters.
Maybe they can reach out of the Fog Whisperer program and extend special invites to well known Killer mains, too — like Lynxi for the Twins rework, as an example? Just, make sure it's actual well known Community members instead of, like, the random ass 2v8 Streamers they grabbed who's skill level matched that Tuna comment from your video.
What I'm getting at is that the PTB shouldn't be removed, but should be MASSIVELY scaled down. It would get more accurate results, would actually make the Fog Whisperer's relevant, and would still generate hype. Also, personal bias, I like watching PTB footage; I can usually tell if I'll be good with a killer or not by watching PTB footage — so, I'd rather they keep it in just for that reason.
I feel like if you were to completely remove PTBs, you would have the god awful killer queue times, except itd be just in the live game instead
Survivors are such a-holes on the PTB like they know the killer has waited ATLEAST 15 minutes to get into a match and they DC at the start because their own que times are 2 minutes max
PTBs would be more valuable if they were able to throw together tweaks from feedback before live but that would mean releasing the first one substantially earlier than usual or requiring a crazy amount of crunch work, neither of which are worth the benefit of testing things out a second time. I always think back to the Wesker PTB and live release where his hitbox started out as massive and for live it became unusably tiny (literally smaller than a huntress hatchet) until they eventually buffed it to the inbetween of the two sizes which we have now. It's ridiculous to me that they couldn't figure out a proper size for the hitbox before live and instead just left him basically useless and unplayable for weeks based on a kneejerk nerf.
PTB is literally nothing more then early access
Whenever I play PTB I always get god squads and completely kills my interest in the game
I disagree with a lot of the takes, personally I think there can be a good middle ground sort of how they do it in For Honor. In that game they have the player testing grounds where people can login like they normally do where they play but have a seperate game mode just for the new content for 'testing' hence the name.
I personally don't play ptb because I don't want to download an entire seperate mode/beta but if they incorporated it in the main game as a time limited seperate game mode with incentives, I would actually play it and even console players would be able to join since its not pc exclusive if its included in the main game. This way they can keep the hype, have more players playing helping with matchmaking, and potentially even have SBMM if people care enough.
I've had long queue times as solo surv
Two DC every match today
Another surv whined they did it bc of quick downs when half the time it was THEM getting 2 tapped😂🎉🎉🎉
Honestly the twins argument is a huge reason to keep the ptb, that alone is reason enough to keep them up. Like imagine if that rework actually went live, you'd sit there and cry about them breaking the game. At this point the ptb is only really there to make sure broken shit doesn't get into the game and that's reason enough. TLDR, you're wrong
I think the core problem is that we are basing things off of casual players when we should be asking the perspective of a handful of trusted individuals who not only play this game well but is genuine in their feedback. I agree that content creators and common players have bad takes upon discovering and learning new mechanics, characters, perks, etc, but we also have to consider that there is LITERALLY no way for us to gain an opinion that is still informed and genuine while also making the experiance of the PTB authentic.
I also think the criticism of his rework being fundamentally flawed is one that is both warrented yet comes from a place of ignorance. I am of the belief that aside from Bubba, every lisenced killer struggles to maintain a balance of enabling the character's power fantasy while remaining balanced, represent the series or character well, and be engaging and fun to fight. Demogorgon is balanced and fun to fight but does not represent his series well. Chucky for the longest time was fun to play as and represented his series but was remained unbalanced. Pig is balanced and represents her series well but is boring to play and is horrid to fight against. The balance has never been achieved aside from Bubba but he was easy to achieve that while being a blueprint from another existing character with a simular gameplan.
As of playing the PTB, the only chanages I would make is to increase the cooldown on alarm clocks and make teleporting to survivors who are "coop wake action" from a bug to a feature. I think this is the closest we can get to making him balanced and fun, and while he doesn't represent his series well, I think thats fine.
PTBs still exist so it give the fogwhisperers something to hype and report so behavior nerfs the killer before it comes out live.
No one even plays the PTB after the first few days.
1. Not a lot of content creators said Freddy was op, if u actually watched the videos u would know the titles r just clickbait and always have been
2. The PTB is NOT the cause of survivors becoming overly vocal with their bad takes, that comes from a community that coddles bad survivors and would happen regardless of if PTB’s existed or not, also PTB’s haven’t really caused any major nerfs recently, only buffs, SM and Chucky were nerfed hard but that had nothing to really do with the PTB, BHVR was gonna gut them regardless due to the complaints that happened over months and months while they were live
3. PTB’s have saved a couple killers, but the real value comes from how many perks have been changed after PTB, seriously think about all of the perks that received improvements after PTB feedback, PTB is a good way to test perk synergy before live release to see if something is broken or too weak since BHVR admitted themselves they can’t go through every possible combination
4. U sound EXTREMELY salty about the fact that people actually find new Freddy fun, u r literally one of the most doom and gloom content creators in this community and it’s really starting to show, saying Freddy couldn’t possibly ever be fun and balanced and then getting mad and doubling down when proven wrong is crazy, this PTB had a ton of positive feedback wether u like it or not and will probably be better on live, and this should be a good thing but u actively want to shit on everyone’s parade just so u aren’t wrong
I've noticed DBD has a problem with content first, accuracy second. It's like that to some extent in any live service game's content sphere, but for some reason it feels worse in the DBD sphere. I feel like a lot of it could be mitigated with a simple "it's just my impression" or "we'll see when it comes out on live though", but that bare minimum doesn't seem to be there.
I think it's more a "people problem" then a "dev/ptb problem".
If they could bring the ptb on console, that would increase player numbers (helping the queue times).
And then they could "kick" players from the ptb that dc too often. In that (theoretical) case it might also be an idea to disable the 4% feature. (You know why)
I guess it would also help if they would announce the ptb a bit more… publicy?
Most players that do not watch dbd content just miss it.
A short message in regular dbd that "PTB is available now from (date) to (date)" might help getting more actually active players to test it.
Maybe a feature to give feedback after some playtime from the game directly could help.
So after at least 1 hour or so of playtime (in a match, not in the queues) you get a button "give feedback now" with a warning that you can only use it once. (And a different button for bug reports! That of course can be used indefinitly and maybe leads to their website or so)
In that case more people would give feedback and bhvr could see how experienced the player is that gives it. Bc sometimes a small detail might be just a minor inconvenience for experineced players while being a complete noob stomper.
Also, don't believe videos that don't show pros and cons. But… I have a feeling I expect a bit too much there 😅.
My two cent.
THIS IS ACTUALLY RIDICULOUS AND NOT OKAY
You just shit all over ptb’s do not retire them. Ptb has only been accessible by pc and that’s your main problem with this video.
YOU ABSOLUTELY NEED A PTB before live release to double check your bugs and what you missed. You brought up TWINS the buggiest chapter to date- THEY FORGOT ABOIT LOCKERS WITH VICTOR that was apparent in the ptb. Don’t make us suffer an entire 3-6 months of no ptb of finding the bugs those 6 months instead are you crazy?????? Streamers go in and purposely try to break the game on the ptbs to spare us for months. IT WONT GET FIXED OUTSIDE THE PTB
THIS IS ACTUALLY RIDICULOUS AND NOT OKAY
You just shit all over ptb’s do not retire them. Ptb has only been accessible by pc and that’s your main problem with this video.
YOU ABSOLUTELY NEED A PTB before live release to double check your bugs and what you missed. You brought up TWINS the buggiest chapter to date- THEY FORGOT ABOIT LOCKERS WITH VICTOR that was apparent in the ptb. Don’t make us suffer an entire 3-6 months of no ptb of finding the bugs those 6 months instead are you crazy?????? Streamers go in and purposely try to break the game on the ptbs to spare us for months. IT WONT GET FIXED OUTSIDE THE PTB
DBD willl eventually evolved to become like LOL. Because the formula is succesfull in its mechanics and simplicity . But the variety will change the rules of the game.
I don't hate PTBs, imo. It's unique to DBD and it helps with the content drought that we'd experience between chapters and midchapters. I don't even play them myself, I just like watching everyone play it and I can gather my information from their gameplay (specifically not edited commentary). However, they really haven't brought any excitement for the game lately. My favorite PTBs had new unique maps (Dead Dawg, Midwich, RPD), map remasters (reworked Haddonfield, realm beyond), and really dynamic killers (Artist). I could eat that up all day, but what's one very flat killer design and a couple pallet placement changes going to do for any excitement? I'd say more PTBs have been misses than hits in the last couple years.
or, or, hear me out:
make the PTB an alternate mode in the base game like event modes.
that way, players don't have to download a completely different build every new change they want tested out.
BHVR has more than enough resources to hire play testers at this point. If you want a more controlled environment to receive unbiased feedback from, just do play testing in house. You can observe gameplay and take notes directly that way, and the feedback you get is more likely to be constructive rather than just “X THING IS OVERPOWERED PLEASE NERF INTO THE GROUND!!!” I may not really want to learn exactly how to counter every killer, but at least I can admit that. Some people need to learn to just admit that they don’t want to learn counterplay instead of just telling BHVR to nerf a killer into the ground because they can’t be bothered to learn counterplay.
Ok, is no one going to talk about how he slugged the whole video??
I don't know how difficult this could be but it would be best if they open the ptb live for everyone.
A seperate section like an event. That way you have a larger sample and on different platforms.
It might still have the queue issue but with better data.
Shills and the dumb DBD hivemind doing unpaid work, the PTB is going nowhere LMAO.
I love how you’re standing on their necks after they said you lied 😂 power too you Choy!
I think another issue with the PTB is that is locked to PC gamers only and imagine it will never change
Too many voices in the dbd community who quite frankly are prats. They speak of balance as a stick to hammer the opposing side over the head with. While, at the same time will forget what they're talking about as soon as Bhvr releases another thirst trap skin for them to get excited over.
The thing that makes me laugh is the PTB is somehow buggier than live. How is that even a thing when it should be matching your current version of live? This developer really needs to be bought out. Do not give them jobs in the industry because they have proven time and time again they are incompetent in their job. If I was this bad I would have been fired years ago, are the Canadian laws just so lax up there or what?
Hell. Yes.
Since consoles can't access PTB, it feels like the community gets cut in half for a couple of weeks. The "haves" and the "have nots".
Overwatch deleted their PTB and replaced it with Experimental mode, which ALL players can access.
Many points I disagree with. 1. You have players dcing on live servers for the most frivolous things so to make the point of killers waiting 25 minutes for a survivor to dc 20 seconds in the game is more a bad survivors issue that shouldn’t be playing the PTB in the first place. BHVR has it on their site to recruit play testers so possibly eventually we can get to a point with a large group of players for better testing. 2. of killers waiting 20 minutes is literally the only thing worth testing on most PTB’s is killer changes and everyone wants to try them, that’s why BHVR is trying to back fill lobbies with bots. 3. Assuming the streamers who play custom lobbies with their community will provide false data because their community will know their build and play style is quite the over-reach on your end. 4. The point of the PTB is to get a wider variety of feedback than just their consultant group as well as to try and hype it up. It is better that we have PTB’s than to just deal with whatever BHVR shovels out without any feedback.
I had to explain to people that PTB Houndmaster was very bad and weak and people thought I was a moron because they watched big content creators get 4ks with her and thought she was insanely strong💀
I literally couldn't get into the PTB to get in a match to even do content on it.
The Freddy changes make me literally want to play Freddy. I haven't played him in forever, though.
I love PTB, but I agree with your assessment.