The NEW Boon Totems are OP and NEED to Be Nerfed! | Dead by Daylight



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This is the Weekly Dead by Daylight Highlights including Boon Totems, Spirit Nerf, Deathslinger Nerf and many other changes that were on the 5.3.0 PTB. Boon Totems can Counter HEX Perks and completely destroys the HEX. Let me know what you think of the Intro 🙂

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50 thoughts on “The NEW Boon Totems are OP and NEED to Be Nerfed! | Dead by Daylight”

  1. Remember that killers kept asking the devs to be able to pick where to spawn the Hex perks?
    Now they gave it to survivor and they can spawn one more than once.

    Yet people still say that the game isn't survivor sided.
    – 3 –

    Reply
  2. Here's the issue with boon totems. I don't mind them at all, I love the idea and it's really creative of what the dev's did. My problem is that the survivors can repeatedly use them on the dull totems on any area from it and while yes, the killer has the option to destroyed during in the match but again, boon can be put up repeatedly. Also, the boon healing are totally broken when play with SWF but playing solo their average so it's okay.

    Reply
  3. If they nerf it too much than the devs cant bring in stronger killer perks in the future. Thing we dont know what the bigger picture is. They buffed a lot of the killers. If they nerf boon totems then they need to remove the sound the boon totems make.

    Reply
  4. I told the rest of the other and will tell you next, do not continue to show that graph of how many subs you have and don't have cause i will be unsubbing if it shows up again. My opinion is that im subbed and i find it super annoying to see people begging for subscribers. Its either people sub or dont and if you can't accept that then welp move on.

    Reply
  5. I honestly thought totems we're in a good place. The boon totems are op and need to be re worked cuz they have no value for killers anymore and they were originally a killers type of thing. Sucks they butt fucked killers with these dumbass boon totems when there was literally nothing wrong with them in the first place. Now they aren't balanced and no one likes either boon or hex totems.

    Reply
  6. Bruh the amount of overreacting about boons are crazy, definitely lost all respect from killer mains recently. All they know how to do is complain, more people doing totems less people doing gens, the only issue is groups using boons for invisibility which so far hadn't happened once is a public that we know of. And even then, no gens being done. Also this is the PTB so everyone is using the new perks. Wait until it hits live, killers complaining about kolling

    Reply
  7. that head on shit has happened to me hundreds of times over the last few months. been the game changing factor that caused me to lose multiple games. it fucking sucks how late or even past the animation it can stun you

    Reply
  8. Boon Totems:
    – Loud sound cue when they become active
    – Loud sound plays within 28m of them, helping killers find them
    – Takes <2 seconds to snuff out
    – Takes ~15 seconds to bless a totem, either easily interuptible, or a big time waster during pressured parts of the match

    Boons at most, counter NOED, and while I agree that should be fixed (the description does techincally say as long as there is a dull totem once all gens are powered so, snuffing a boon leaves a dull totem), you can't make a case for any other hex being relit after snuffing out a boon. Killers do not "curse" totems, they get them at the start of the game, have no range limit, and are active until they are cleansed. That is their balance. Killers also have undying to protect their other perks. Boons are far from op. They have a few kinks that need to be ironed out, but they're pretty functionally sound.

    Reply

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