The Skull Merchant All Animations -Dead by Daylight-



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Timestamps:
00:00 Start
00:08 Walk
00:17 Hit
00:32 Hitting The Survivor
00:48 Pick Up
00:57 Carrying The Survivor
01:06 Hitting While Carrying
01:15 Drop The Survivor
01:21 Wiggle Stun
01:31 Pallet Stun
01:38 Pallet Breaking
01:47 Wall Breaking
01:58 Generator Breaking
02:05 Vault
02:10 Fall
02:16 Turn On Radar Device
02:29 Walking With Radar Device
02:37 Deploy Drone
02:17 Drone Retrieval
03:27 Hacking Drone(Failed)
03:36 Hacking Drone(Successful)
03:45 Remove Claw Trap(Failed)
03:50 Remove Claw Trap(Successful)
03:57 Drone Scan
04:05 Breaking Boon Totem
04:12 Stun With Blast Mine
04:23 Stun With Head On
04:32 Locker Empty
04:38 Locker Grab
04:51 Grab
05:59 Opening The Gate
06:09 Closing The Hatch
06:17 Hook
06:27 Mori

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26 thoughts on “The Skull Merchant All Animations -Dead by Daylight-”

  1. Hmph. Shit like this is what makes me want to sign on to Behaviour's concepting and development team. Even I think I could conjure better animation ideas than this. Let alone design ideas…. Such wasted potential. I hope they rework and remodel her sometime.

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  2. massive let down, You can tell they wanted to rip off the Predator but instead they named it after a Magic The Gathering card, make it just some woman, and then made her power total dogshit.

    What in the world was BHVR smoking? Woulda been better off as a stealth killer if it didnt make a GIANT GLOWING RING. Survivors should have to listen for the giant FLOATING DRONE in the middle of the screen, it isnt hard to spot without the ring. I do like the survivor interaction causing the killer to swap from stealth to Tracking, which means survivors can choose who wants to "take aggro" from the killer. Too bad this is totally negated by another survivor healing you IMMEDIATELY AFTER. Also, the expose effect is kinda stupid, because a survivor isnt just gonna sit in it and wait to be exposed, that part imo can go entirely in exchange for giving you killer instinct or an aura read when a survivor deactivates the drone for like 3 seconds so you can go chase him and use your tracker.

    Also the mori is horribly slow and lazy. Woulda been cooler animating a shoulder cannon that shoots you or the drone doing something for you, or even idk, taking a survivors scalp or skull as a trophy. instead its Freddys mori. In a world where you get impaled on a hook twice, being stabbed doesnt seem so bad.

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  3. If you look closely at the Mori animation you can tell there was supposed to be some cloaking element with the killer like with Predator but they hastily had to change it which is why the camera focuses on the shot of the drone so they didn't have to redo the majority of the animation. My guess is they had a big chapter in the works where this killer was supposed to be the Predator but the licensing deal fell apart, so they took the concept art they had for a manga killer they were planning and applied it to her to salvage the situation.

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  4. I know her Mori is the most boring one in existence (besides maybe Wraith or Trapper) but honestly, her Mori looks the LEAST jank compared to everyone else's. No matter who it is, everyone always had a slightly janky mori, but not Skull Merchant for some reason

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