THIS IS LOOKING LIKE A LOSS UNLESS! Dead by Daylight



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THIS IS LOOKING LIKE A LOSS UNLESS! Dead by Daylight

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8 thoughts on “THIS IS LOOKING LIKE A LOSS UNLESS! Dead by Daylight”

  1. And thus, why a killer needs to tunnel and camp. To secure kills and bounce back from one lousy mistake. One mistake shouldn't completely cripple a killers chance at a ''victory'' (kills not hooks, remember that folks), and then make them have to play like this. We don't want to. We want tons of fun chases. (Which means more hooks, longer game)

    How many mistakes can survivors make, without it ruining their chance at ''winning'' (escape)?
    Lots.

    Power role.
    You survivor players should WANT a strong and competent killer. It would make the escapes that much more rewarding.

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  2. It's simple really. "Good killers don't need to tunnel". Killer who don't tunnel – lose. It's how the game is balanced, you simply don't have time to play "fair". Losing killer – is a good killer for survivors. Killer who kills them and wins the match is a BAD killer. And since Peanits is a survivor main and tries to cancel these pesky BAD killers, guess how it's gonna end. We thought that it was a tragedy, but it was a comedy, all along.

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  3. i agree you had to tunnel here but its really unfortunate because you tunneled because of the lack of power in your build and partially the killer. i can understand the tunneling i would do the same if i wanted to win but as a survivor i would definitely be annoyed

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  4. 1:48 It's crazy to me that you have bamboozle and superior anatomy and 1 stack of fire up, you are literally ontop of her when you vault after her and she would still beat you to a pallet and requires you to use the killers anti-loop to get the knock. 3 chase perks specifically for vault speed and still needing anti-loop to catch up just shows how busted the balance is in this game for none anti-loop killers.

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