The problem I have with hugging walls is that I feel devs purposefully place geometry such that both killer and survivor can get caught and completely fuck up their wall hugging. There's small bumps here and there, deliberate or not, that completely ruin this. Thankfully you had bales of hay and you weren't using the trailer with a hitch to loop instead.
Nice 240p video Even in high quality, still looking as shit Glad to see at least correction in new stuff At least add edition you are another dude clipping things, gets boring
as a trapper main with over 3000 hours in this game off and on since beta testing… i can say the whole hugging walls loop mythology is the best thought process when placing any trap because survivors run in straight lines and any object they encounter in the way will be rounded tightly, allowing for some very galaxy brain creative trap placement that ive had survivors step in multiple times over and still think i have iri stone because the traps so "random" lmao.
clearly this trapper hasnt much experience as he could just zone you by placing a trap on the inward side of the pallet so youd be zoned in the corner and basically have to give a hit to go somewhere else
clearly this is low rank because a trapper isnt supposed to be doing chases like this if he would just trap the pallet or pretend to it would force the survivor to go somewhere where he could actually catch him but theres always the chance every trap was already set but unless your running the purple bag addon you should always carry at least 1 trap with you to prevent these kinds of things
I also hug the huntress lol when she pulls out her hatchet and ready throw I run up to her and get as close as I can and she be looking confuse turning left, right, taking steps back lmao and then whe she puts it away and ready swing I 360.
Devs are stupid to allow this, some loops become almost infinite since the survivor hitbox is smaller than the killer's, so the survivor will go round an object much faster than a killer, this is especially noticeable on 110% killers.
I love a greedy Ace
what's your sense?
Those tiles are fun and interactive LMFAO
Jokes asides, as killer you dont want to mindgame those shitty tiles, just W key until drop/hit.
The problem I have with hugging walls is that I feel devs purposefully place geometry such that both killer and survivor can get caught and completely fuck up their wall hugging. There's small bumps here and there, deliberate or not, that completely ruin this. Thankfully you had bales of hay and you weren't using the trailer with a hitch to loop instead.
if the killer had skill he couldve moon walked and comletely throw him off
Rank 20 be like:
I thought this was Dbd mobile
Yes. There’s so many reasons why you should but shouldn’t at the same time
Trapper: places trap*
You: Surprised Pikachu*
And then there's me trying to hug walls and getting stuck on nothing.
That controller camera movement
That was good but your greed gave him a hit and honestly in a 3v1 it's very bad
Everytime I hug a wall, I run into an invisible hitbox. Especially the killer shack. So annoying.
Nice 240p video
Even in high quality, still looking as shit
Glad to see at least correction in new stuff
At least add edition you are another dude clipping things, gets boring
clown fiesta
I wish you would see stuff like this before you buy dbd, sure it is one of the most basic strats but jesus is it boring.
Not a single gen got done
I was waiting for you to go wide a bit by accident and step into a trap in the grass.
Poor guy was not in chase for a while, he never was able to get bloodlust speed up.
as a trapper main with over 3000 hours in this game off and on since beta testing… i can say the whole hugging walls loop mythology is the best thought process when placing any trap because survivors run in straight lines and any object they encounter in the way will be rounded tightly, allowing for some very galaxy brain creative trap placement that ive had survivors step in multiple times over and still think i have iri stone because the traps so "random" lmao.
clearly this trapper hasnt much experience as he could just zone you by placing a trap on the inward side of the pallet so youd be zoned in the corner and basically have to give a hit to go somewhere else
"survivor is hard
"
bruh is this fun?
So twitchy bro.
You managed to stay out of chase for SO LONG . That was crazy.
clearly this is low rank because a trapper isnt supposed to be doing chases like this if he would just trap the pallet or pretend to it would force the survivor to go somewhere where he could actually catch him but theres always the chance every trap was already set but unless your running the purple bag addon you should always carry at least 1 trap with you to prevent these kinds of things
That controller hugging though. Controller 360 degree movement is the only thing controller has over keyboard and mouse that keeps it playable
Yeah you make it look good with stretch res what idiot couldn't?
Yes I also wall hug as the trapper and it works
i always get stuck on absolutely nothing when i try to do this, which explains why i dont do this
No gens were injured during the filming of this clip
I hope the yt algorithm pushes one of my videos too


This games so fun!
me watching this and witnessing the trapper not use his special power which was specifically designed for countering loops like this genuinely hurt me
Yo wtf is that skillcheck bind
That skill check button tho
Poor Evan got in chase after 50 seconds of chasing
With that flicking the screen back in forth giving me a stroke
I also hug the huntress lol when she pulls out her hatchet and ready throw I run up to her and get as close as I can and she be looking confuse turning left, right, taking steps back lmao and then whe she puts it away and ready swing I 360.


And this is why I use trapper
whenever i run along a wall i get caught then slapped
Why is no one talking about you using the D-Pad for Skill checks?
Devs are stupid to allow this, some loops become almost infinite since the survivor hitbox is smaller than the killer's, so the survivor will go round an object much faster than a killer, this is especially noticeable on 110% killers.
The killer could have got you then. All he had to do was keep following but he kept stopping for some reason.
Dude the reaction of the trapper though
Nah just big loop
One trap. He needed to put down one trap to end this video before it even started.
That was a whole minute juice right there. Ooooooooof
when i hug walls i crash into the objects :/
And of course no one else in your squad so much as touched a generator in that whole time, amazing
Literally the most boring way to buy time