WHY WERE THESE GENS SO QUICK? Dead by Daylight



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WHY WERE THESE GENS SO QUICK? Dead by Daylight

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22 thoughts on “WHY WERE THESE GENS SO QUICK? Dead by Daylight”

  1. the average gen speed at tournament level is 47 seconds more survivors are dumping into the speedgen strat because they can't deadhard in protest. so gens are going even faster then the average

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  2. Sometimes it's just lucky generator spawns and spawn placement for survivors as well. Combined with where people go down on the map and all that jazz. I think it was mostly luck in their favor this time

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  3. Hey hey I just saw something extraordinary in my last game. You wanna know what it was? I was chasing after a survivor and I would have had them downed at the exit gate but a certain perk got in the way. It was……………..DEAD HARD. That perk that everyone is saying is dead. Isn't it fucking hilarious? I saw it coming too, the injured going in for a body block. My brain said wait but my hand went click

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  4. Yeah, I don't even want to play now that I lost my pain res, the perk that REWARDED GOING FOR HOOKS. I'm not an amazing killer, but I still face pretty smart survivors, I need gen defense, and they just keep making all the perks worse and worse.

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  5. Simple answer: prove thyself. Makes gens physically impossible to stop with organized teams. Killers lose regression but survivors keep heal speed and progression? How is that fair at all?

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  6. 2k is a perfect match result for both sides. The way it played out seemed frustrating.
    Gens went so fast, but if gens took longer, you would have had an easy 4k.
    The problem is that killers have to be balanced around tunnel, camp, or slug because tryhards and swf min max everything and make casual play impossible.

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  7. I've said this for awhile but this game would do well to have a replay of the game where you could see the killer and survivors pov, you could learn a lot to improve. Unfortunately this comes with a lot of toxicity after they review the game and see how useless some of their teammates are

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