19 thoughts on “Chase Mechanic Changes after 4.5.0 | Dead By Daylight”
Did this to deter farmers because can't have them getting bp. But broke the whole game and the new stuff they added has no collision. We see where their priorities lie
It's this a bug or an actual change? Cause I really like it, cause there sometimes when survivors can escape but they just don't leave, even if I go afk so they can leave, they stay close to me farming points.
Will the automatic running from Billy or Bubba initiate chase? I figured they would not be in chase while revving but once they start moving it might start
I like how this gives killers just a little more agency during a chase. Oh you want to just stand there and tbag me? Well I still don't care go do a freaking gen ya bastard.
Has anyone else noticed how initiating chases with survivors are now slightly "less sensitive"??? As in sometimes when you're going after and looking at a survivor around a small loop while seeing half of their body but with no still chase happening?
this kinda sucks when you do play against an AFK killer though, because in purple and red ranks this gaurentees a de-pip. usually when I play against an AFK killer I do gens with teammates, stick around teammates (get them to follow me to the killer if I can) and then vault while in "chase" with them, leave, vault in chase, leave, at least I'll black pip by doing that. I understand the devs probably did this to prevent farming, but that would just go to show that they have no idea how it even works, usually it's something both the killer and survivors engage in, and farming that way takes a long time for both sides to get maxed, you might as well just be playing normal games. and farming via doing nothing at all and just going into games isn't viable either, if you want bloodpoints, the best way to do that is to actually play the game. the devs need to quit worrying about this and fix the bigger issues like hitboxes, latency, server lag, etc…
Did this to deter farmers because can't have them getting bp. But broke the whole game and the new stuff they added has no collision. We see where their priorities lie
It's this a bug or an actual change? Cause I really like it, cause there sometimes when survivors can escape but they just don't leave, even if I go afk so they can leave, they stay close to me farming points.
What id be worried about is those killers that stand still/in a corner just doing M1 and us survivors just trying not to depip.
Will the automatic running from Billy or Bubba initiate chase? I figured they would not be in chase while revving but once they start moving it might start
Very high effort i like it
Well this will help my pwyf stacks work at pallets faster lol
insidious buffed I see.
I like how this gives killers just a little more agency during a chase. Oh you want to just stand there and tbag me? Well I still don't care go do a freaking gen ya bastard.
Not the biggest fan just because deranking AFK killers exist, and now it will be impossible to get any chase points so we wouldn't lose a pip
There’s lots more infinite loops now because of this lol
Wait, does this mean you're actually able to decipher if a Spirit is doing the infamous stand still mindgame?
Has anyone else noticed how initiating chases with survivors are now slightly "less sensitive"??? As in sometimes when you're going after and looking at a survivor around a small loop while seeing half of their body but with no still chase happening?
Lmao you mean pigs can STAND at boxes and not initiate chase and pause timers?? Wild
this kinda sucks when you do play against an AFK killer though, because in purple and red ranks this gaurentees a de-pip. usually when I play against an AFK killer I do gens with teammates, stick around teammates (get them to follow me to the killer if I can) and then vault while in "chase" with them, leave, vault in chase, leave, at least I'll black pip by doing that. I understand the devs probably did this to prevent farming, but that would just go to show that they have no idea how it even works, usually it's something both the killer and survivors engage in, and farming that way takes a long time for both sides to get maxed, you might as well just be playing normal games. and farming via doing nothing at all and just going into games isn't viable either, if you want bloodpoints, the best way to do that is to actually play the game. the devs need to quit worrying about this and fix the bigger issues like hitboxes, latency, server lag, etc…
No one:
Literal no one:
Bhvr: let's make it so standing still doesn't count as a chase..
These new updates are garbage
Indirectly buffing pwyf are u
depressed myers noises
But why